Defines how prefabs are aligned when spawned during surface interactions.
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#include <SurfaceResourceDescriptor.h>
|
| enum | Enum {
SurfaceNormal
, IncidentDirection
, ReflectedDirection
, ReverseSurfaceNormal
,
ReverseIncidentDirection
, ReverseReflectedDirection
, Default = SurfaceNormal
} |
| |
|
using | StorageType = ezUInt8 |
| |
Defines how prefabs are aligned when spawned during surface interactions.
The documentation for this struct was generated from the following file: