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ezEngine
Release 25.03
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Classes | |
struct | KeyEnumValuePair |
Public Types | |
using | SUPER = ezApplication |
Public Member Functions | |
virtual void | Run () override |
Main run function which is called periodically. This function must be overridden. More... | |
virtual ezResult | BeforeCoreSystemsStartup () override |
This function is called before any kind of engine initialization is done. More... | |
virtual void | AfterCoreSystemsStartup () override |
This function is called after basic engine initialization has been done. More... | |
virtual void | BeforeCoreSystemsShutdown () override |
This function is called after the application main loop has run for the last time, before engine deinitialization. More... | |
ezResult | ParseCommandLine () |
ezResult | ParseMode () |
ezResult | ParseCompareMode () |
ezResult | ParseOutputType () |
ezResult | DetectOutputFormat () |
ezResult | ParseInputFiles () |
ezResult | ParseOutputFiles () |
ezResult | ParseChannelMappings () |
ezResult | ParseChannelSliceMapping (ezInt32 iSlice) |
ezResult | ParseChannelMappingConfig (ezTexConvChannelMapping &out_mapping, ezStringView sCfg, ezInt32 iChannelIndex, bool bSingleChannel) |
ezResult | ParseUsage () |
ezResult | ParseMipmapMode () |
ezResult | ParseTargetPlatform () |
ezResult | ParseCompressionMode () |
ezResult | ParseWrapModes () |
ezResult | ParseFilterModes () |
ezResult | ParseResolutionModifiers () |
ezResult | ParseMiscOptions () |
ezResult | ParseAssetHeader () |
ezResult | ParseBumpMapFilter () |
ezResult | ParseUIntOption (ezStringView sOption, ezInt32 iMinValue, ezInt32 iMaxValue, ezUInt32 &ref_uiResult) const |
ezResult | ParseStringOption (ezStringView sOption, const ezDynamicArray< KeyEnumValuePair > &allowed, ezInt32 &ref_iResult) const |
void | PrintOptionValues (ezStringView sOption, const ezDynamicArray< KeyEnumValuePair > &allowed) const |
void | PrintOptionValuesHelp (ezStringView sOption, const ezDynamicArray< KeyEnumValuePair > &allowed) const |
bool | ParseFile (ezStringView sOption, ezString &ref_sResult) const |
bool | IsTexFormat () const |
ezResult | WriteTexFile (ezStreamWriter &inout_stream, const ezImage &image) |
ezResult | WriteOutputFile (ezStringView sFile, const ezImage &image) |
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ezApplication (ezStringView sAppName) | |
Constructor. | |
virtual | ~ezApplication () |
Virtual destructor. | |
void | SetApplicationName (ezStringView sAppName) |
Changes the application name. | |
const ezString & | GetApplicationName () const |
Returns the application name. | |
virtual void | BeforeHighLevelSystemsShutdown () |
This function is called after the application main loop has run for the last time, before engine deinitialization. More... | |
virtual void | AfterHighLevelSystemsShutdown () |
Called after ezStartup::ShutdownHighLevelSystems() has been executed. | |
virtual void | AfterCoreSystemsShutdown () |
This function is called after ezStartup::ShutdownCoreSystems() has been called. More... | |
virtual void | BeforeEnterBackground () |
This function is called when an application is moved to the background. More... | |
virtual void | BeforeEnterForeground () |
This function is called whenever an application is resumed from background mode. More... | |
void | SetReturnCode (ezInt32 iReturnCode) |
Sets the value that the application will return to the OS. You can call this function at any point during execution to update the return value of the application. Default is zero. | |
ezInt32 | GetReturnCode () const |
Returns the currently set value that the application will return to the OS. | |
virtual const char * | TranslateReturnCode () const |
If the return code is not zero, this function might be called to get a string to print the error code in human readable form. | |
void | SetCommandLineArguments (ezUInt32 uiArgumentCount, const char **pArguments) |
Will set the command line arguments that were passed to the app by the OS. This is automatically called by EZ_APPLICATION_ENTRY_POINT(). | |
ezUInt32 | GetArgumentCount () const |
Returns the number of command line arguments that were passed to the application. More... | |
const char * | GetArgument (ezUInt32 uiArgument) const |
Returns one of the command line arguments that was passed to the application. | |
const char ** | GetArgumentsArray () const |
Returns the complete array of command line arguments that were passed to the application. | |
void | EnableMemoryLeakReporting (bool bEnable) |
bool | IsMemoryLeakReportingEnabled () const |
virtual void | RequestApplicationQuit () |
Calling this function requests that the application quits after the current invocation of Run() finishes. More... | |
EZ_ALWAYS_INLINE bool | ShouldApplicationQuit () const |
Returns whether RequestQuit() was called. | |
Additional Inherited Members | |
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static ezApplication * | GetApplicationInstance () |
Returns the one instance of ezApplication that is available. | |
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bool | m_bWasQuitRequested = false |
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overridevirtual |
This function is called after basic engine initialization has been done.
ezApplication will automatically call ezStartup::StartupCoreSystems() to initialize the application. This function can be overridden to do additional application specific initialization. To startup entire subsystems, you should however use the features provided by ezStartup and ezSubSystem.
Reimplemented from ezApplication.
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overridevirtual |
This function is called after the application main loop has run for the last time, before engine deinitialization.
Override this function to do application specific deinitialization that still requires a running engine. After this function returns ezStartup::ShutdownCoreSystems() is called and thus everything, including allocators, is shut down. To shut down entire subsystems, you should, however, use the features provided by ezStartup and ezSubSystem.
Reimplemented from ezApplication.
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overridevirtual |
This function is called before any kind of engine initialization is done.
Override this function to be able to configure subsystems, before they are initialized. After this function returns, ezStartup::StartupCoreSystems() is automatically called. If you need to set up custom allocators, this is the place to do this.
Reimplemented from ezApplication.
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overridevirtual |
Main run function which is called periodically. This function must be overridden.
Call RequestApplicationQuit() at any point to prevent Run() from being called again.
Implements ezApplication.