ezEngine  Release 25.03
ezAiNavMeshWorldModule Class Referencefinal

#include <NavMeshWorldModule.h>

Inheritance diagram for ezAiNavMeshWorldModule:

Public Member Functions

 ezAiNavMeshWorldModule (ezWorld *pWorld)
 
virtual void Initialize () override
 This method is called after the constructor. A derived type can override this method to do initialization work. Typically this is the method where updates function are registered.
 
virtual void Deinitialize () override
 This method is called before the destructor. A derived type can override this method to do deinitialization work.
 
ezAiNavMeshGetNavMesh (ezStringView sName)
 
const ezAiNavMeshGetNavMesh (ezStringView sName) const
 
const dtQueryFilter & GetPathSearchFilter (ezStringView sName) const
 
const ezAiNavigationConfigGetConfig () const
 
- Public Member Functions inherited from ezWorldModule
ezWorldGetWorld ()
 Returns the corresponding world to this module.
 
const ezWorldGetWorld () const
 Returns the corresponding world to this module.
 
ezUInt32 GetWorldIndex () const
 Same as GetWorld()->GetIndex(). Needed to break circular include dependencies.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Protected Types inherited from ezWorldModule
using UpdateFunction = ezDelegate< void(const UpdateContext &)>
 Update function delegate.
 
- Protected Member Functions inherited from ezWorldModule
 ezWorldModule (ezWorld *pWorld)
 
void RegisterUpdateFunction (const UpdateFunctionDesc &desc)
 Registers the given update function at the world.
 
void DeregisterUpdateFunction (const UpdateFunctionDesc &desc)
 De-registers the given update function from the world. Note that only the m_Function and the m_Phase of the description have to be valid for de-registration.
 
ezAllocatorGetAllocator ()
 Returns the allocator used by the world.
 
ezInternal::WorldLargeBlockAllocatorGetBlockAllocator ()
 Returns the block allocator used by the world.
 
bool GetWorldSimulationEnabled () const
 Returns whether the world simulation is enabled.
 
virtual void OnSimulationStarted ()
 This method is called at the start of the next world update when the world is simulated. This method will be called after the initialization method.
 
virtual void WorldClear ()
 Called by ezWorld::Clear(). Can be used to clear cached data when a world is completely cleared of objects (but not deleted).
 
- Protected Attributes inherited from ezWorldModule
ezWorldm_pWorld
 

Detailed Description

This world module keeps track of all the configured navmeshes (for different character types) and makes sure to build their sectors in the background.

Through this you can get access to one of the available navmeshes. Additionally, it also provides access to the different path search filters.


The documentation for this class was generated from the following files: