ezEngine
Release 25.03
ezGameApplicationBase Member List
This is the complete list of members for
ezGameApplicationBase
, including all inherited members.
ActivateGameState
(ezWorld *pWorld, ezStringView sStartPosition, const ezTransform &startPositionOffset)
ezGameApplicationBase
ActivateGameStateAtStartup
()
ezGameApplicationBase
protected
virtual
AfterCoreSystemsShutdown
()
ezApplication
inline
virtual
AfterCoreSystemsStartup
() override
ezGameApplicationBase
protected
virtual
AfterHighLevelSystemsShutdown
()
ezApplication
inline
virtual
BaseInit_ConfigureLogging
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
BeforeCoreSystemsShutdown
() override
ezGameApplicationBase
protected
virtual
BeforeCoreSystemsStartup
() override
ezGameApplicationBase
protected
virtual
BeforeEnterBackground
()
ezApplication
inline
virtual
BeforeEnterForeground
()
ezApplication
inline
virtual
BeforeHighLevelSystemsShutdown
() override
ezGameApplicationBase
protected
virtual
CaptureFrame
()
ezGameApplicationBase
CreateGameState
()
ezGameApplicationBase
protected
virtual
DeactivateGameState
()
ezGameApplicationBase
Deinit_ShutdownGraphicsDevice
()=0 (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
pure virtual
Deinit_ShutdownLogging
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Deinit_UnloadPlugins
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
EnableMemoryLeakReporting
(bool bEnable) (defined in
ezApplication
)
ezApplication
inline
ExecuteBaseInitFunctions
()
ezGameApplicationBase
protected
virtual
ExecuteFrameCapture
(ezWindowHandle targetWindowHandle, ezStringView sContext={}) (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
ExecuteInitFunctions
()
ezGameApplicationBase
protected
virtual
ExecuteTakeScreenshot
(ezWindowOutputTargetBase *pOutputTarget, ezStringView sContext={}) (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
ezApplication
(ezStringView sAppName)
ezApplication
ezGameApplicationBase
(ezStringView sAppName) (defined in
ezGameApplicationBase
)
ezGameApplicationBase
FindProjectDirectory
() const =0
ezGameApplicationBase
protected
pure virtual
GetAbsFrameCaptureOutputPath
(ezStringBuilder &ref_sOutputPath)
ezGameApplicationBase
virtual
GetActiveGameState
() const
ezGameApplicationBase
inline
GetApplicationInstance
()
ezApplication
inline
static
GetApplicationName
() const
ezApplication
inline
GetArgument
(ezUInt32 uiArgument) const
ezApplication
GetArgumentCount
() const
ezApplication
inline
GetArgumentsArray
() const
ezApplication
inline
GetBaseDataDirectoryPath
() const
ezGameApplicationBase
protected
virtual
GetContinousFrameCapture
() const (defined in
ezGameApplicationBase
)
ezGameApplicationBase
GetFrameTime
() const (defined in
ezGameApplicationBase
)
ezGameApplicationBase
inline
GetGameApplicationBaseInstance
()
ezGameApplicationBase
inline
static
GetPlatformProfile
() const
ezGameApplicationBase
inline
GetProjectDataDirectoryPath
() const
ezGameApplicationBase
protected
virtual
GetReturnCode
() const
ezApplication
inline
Init_ConfigureAssetManagement
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_ConfigureCVars
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_ConfigureInput
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_ConfigureTags
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_ConfigureTelemetry
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_FileSystem_ConfigureDataDirs
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_FileSystem_SetSpecialDirs
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_LoadProjectPlugins
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_LoadRequiredPlugins
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_LoadWorldModuleConfig
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_PlatformProfile_LoadForRuntime
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_PlatformProfile_SetPreferred
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_SetupDefaultResources
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Init_SetupGraphicsDevice
()=0 (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
pure virtual
IsGameUpdateEnabled
() const (defined in
ezGameApplicationBase
)
ezGameApplicationBase
inline
protected
virtual
IsMemoryLeakReportingEnabled
() const (defined in
ezApplication
)
ezApplication
inline
m_bCaptureFrame
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_bContinuousFrameCapture
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_bTakeScreenshot
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_bWasQuitRequested
(defined in
ezApplication
)
ezApplication
protected
m_ConFunc_CaptureFrame
ezGameApplicationBase
protected
m_ConFunc_TakeScreenshot
ezGameApplicationBase
protected
m_ExecutionEvents
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
m_FrameTime
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_LogToConsoleID
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_LogToVsID
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_pGameState
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_PlatformProfile
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
m_StaticEvents
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
RequestApplicationQuit
()
ezApplication
virtual
Run
() override
ezGameApplicationBase
virtual
Run_AcquireImage
()
ezGameApplicationBase
protected
virtual
Run_AfterWorldUpdate
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Run_BeforeWorldUpdate
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Run_FinishFrame
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Run_InputUpdate
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Run_PresentImage
()
ezGameApplicationBase
protected
virtual
Run_ProcessApplicationInput
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Run_UpdatePlugins
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
virtual
Run_WorldUpdateAndRender
()=0 (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
pure virtual
RunOneFrame
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
s_pGameApplicationBaseInstance
(defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
static
SetApplicationName
(ezStringView sAppName)
ezApplication
SetCommandLineArguments
(ezUInt32 uiArgumentCount, const char **pArguments)
ezApplication
SetContinuousFrameCapture
(bool bEnable)
ezGameApplicationBase
SetReturnCode
(ezInt32 iReturnCode)
ezApplication
inline
ShouldApplicationQuit
() const
ezApplication
inline
StoreScreenshot
(ezImage &&image, ezStringView sContext={})
ezGameApplicationBase
protected
virtual
SUPER
typedef (defined in
ezGameApplicationBase
)
ezGameApplicationBase
TakeProfilingCapture
()
ezGameApplicationBase
TakeScreenshot
()
ezGameApplicationBase
TranslateReturnCode
() const
ezApplication
inline
virtual
UpdateFrameTime
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
protected
~ezApplication
()
ezApplication
virtual
~ezGameApplicationBase
() (defined in
ezGameApplicationBase
)
ezGameApplicationBase
Generated on Mon Mar 3 2025 17:23:52 for ezEngine by
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