ezEngine Release 26.3
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ezEffectInvisibleUpdateRate Struct Reference

Update rate for effects that are not visible. More...

#include <Declarations.h>

Inheritance diagram for ezEffectInvisibleUpdateRate:

Public Types

enum  Enum {
  FullUpdate , Max20fps , Max10fps , Max5fps ,
  Pause , Discard , Default = Max10fps
}
 
using StorageType = ezUInt8
 

Detailed Description

Update rate for effects that are not visible.

Member Enumeration Documentation

◆ Enum

Enumerator
FullUpdate 

Continue updating at full rate.

Max20fps 

Update at most 20 times per second.

Max10fps 

Update at most 10 times per second.

Max5fps 

Update at most 5 times per second.

Pause 

Pause simulation completely.

Discard 

Delete the effect.


The documentation for this struct was generated from the following file: