AddCommonStreams() | ezMeshBufferResourceDescriptor | |
AddStream(ezGALVertexAttributeSemantic::Enum semantic, ezGALResourceFormat::Enum format) | ezMeshBufferResourceDescriptor | |
AllocateStreams(ezUInt32 uiNumVertices, ezGALPrimitiveTopology::Enum topology=ezGALPrimitiveTopology::Triangles, ezUInt32 uiNumPrimitives=0, bool bZeroFill=false) | ezMeshBufferResourceDescriptor | |
AllocateStreamsFromGeometry(const ezGeometry &geom, ezGALPrimitiveTopology::Enum topology=ezGALPrimitiveTopology::Triangles) | ezMeshBufferResourceDescriptor | |
Clear() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
ComputeBounds() const | ezMeshBufferResourceDescriptor | |
ezMeshBufferResourceDescriptor() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
GetIndexBufferData() const | ezMeshBufferResourceDescriptor | |
GetIndexBufferData() | ezMeshBufferResourceDescriptor | |
GetPrimitiveCount() const | ezMeshBufferResourceDescriptor | |
GetTopology() const | ezMeshBufferResourceDescriptor | inline |
GetVertexBufferData() const | ezMeshBufferResourceDescriptor | |
GetVertexBufferData() | ezMeshBufferResourceDescriptor | |
GetVertexCount() const | ezMeshBufferResourceDescriptor | inline |
GetVertexData(ezUInt32 uiStream, ezUInt32 uiVertexIndex) | ezMeshBufferResourceDescriptor | inline |
GetVertexDataSize() const | ezMeshBufferResourceDescriptor | inline |
GetVertexDeclaration() const | ezMeshBufferResourceDescriptor | inline |
HasIndexBuffer() const | ezMeshBufferResourceDescriptor | inline |
RecomputeNormals() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
SetLineIndices(ezUInt32 uiLine, ezUInt32 uiVertex0, ezUInt32 uiVertex1) | ezMeshBufferResourceDescriptor | |
SetPointIndices(ezUInt32 uiPoint, ezUInt32 uiVertex0) | ezMeshBufferResourceDescriptor | |
SetTriangleIndices(ezUInt32 uiTriangle, ezUInt32 uiVertex0, ezUInt32 uiVertex1, ezUInt32 uiVertex2) | ezMeshBufferResourceDescriptor | |
SetVertexData(ezUInt32 uiStream, ezUInt32 uiVertexIndex, const TYPE &data) | ezMeshBufferResourceDescriptor | inline |
Uses32BitIndices() const | ezMeshBufferResourceDescriptor | inline |
~ezMeshBufferResourceDescriptor() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |