| AddCommonStreams(bool bUseHighPrecision=false) | ezMeshBufferResourceDescriptor | |
| AddStream(ezMeshVertexStreamType::Enum type, bool bUseHighPrecision=false) | ezMeshBufferResourceDescriptor | |
| AddStreamConfig(const ezMeshVertexStreamConfig &streamConfig) | ezMeshBufferResourceDescriptor | |
| AllocateStreams(ezUInt32 uiNumVertices, ezGALPrimitiveTopology::Enum topology=ezGALPrimitiveTopology::Triangles, ezUInt32 uiNumPrimitives=0, bool bZeroFill=false) | ezMeshBufferResourceDescriptor | |
| AllocateStreamsFromGeometry(const ezGeometry &geom, ezGALPrimitiveTopology::Enum topology=ezGALPrimitiveTopology::Triangles) | ezMeshBufferResourceDescriptor | |
| Clear() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| ComputeBounds() const | ezMeshBufferResourceDescriptor | |
| ezMeshBufferResourceDescriptor() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetBoneIndices(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetBoneWeights(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetColor0(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetColor0Data(ezUInt32 *out_pStride=nullptr) const | ezMeshBufferResourceDescriptor | |
| GetColor0Data(ezUInt32 *out_pStride=nullptr) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetColor1(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetColor1Data(ezUInt32 *out_pStride=nullptr) const | ezMeshBufferResourceDescriptor | |
| GetColor1Data(ezUInt32 *out_pStride=nullptr) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetIndexBufferData() const | ezMeshBufferResourceDescriptor | |
| GetIndexBufferData() | ezMeshBufferResourceDescriptor | |
| GetNormal(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetNormalData(ezUInt32 *out_pStride=nullptr) const | ezMeshBufferResourceDescriptor | |
| GetNormalData(ezUInt32 *out_pStride=nullptr) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetNumVertexBuffers() const | ezMeshBufferResourceDescriptor | |
| GetPosition(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetPositionData() const | ezMeshBufferResourceDescriptor | |
| GetPositionData() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetPrimitiveCount() const | ezMeshBufferResourceDescriptor | |
| GetTangent(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetTangentData(ezUInt32 *out_pStride=nullptr) const | ezMeshBufferResourceDescriptor | |
| GetTangentData(ezUInt32 *out_pStride=nullptr) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetTexCoord0(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetTexCoord0Data(ezUInt32 *out_pStride=nullptr) const | ezMeshBufferResourceDescriptor | |
| GetTexCoord0Data(ezUInt32 *out_pStride=nullptr) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetTexCoord1(ezUInt32 uiVertexIndex) const | ezMeshBufferResourceDescriptor | |
| GetTexCoord1Data(ezUInt32 *out_pStride=nullptr) const | ezMeshBufferResourceDescriptor | |
| GetTexCoord1Data(ezUInt32 *out_pStride=nullptr) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetTopology() const | ezMeshBufferResourceDescriptor | inline |
| GetVertexBufferData(ezMeshVertexStreamType::Enum type) const | ezMeshBufferResourceDescriptor | |
| GetVertexBufferData(ezMeshVertexStreamType::Enum type) | ezMeshBufferResourceDescriptor | |
| GetVertexCount() const | ezMeshBufferResourceDescriptor | inline |
| GetVertexDataSize() const | ezMeshBufferResourceDescriptor | inline |
| GetVertexStreamConfig() const | ezMeshBufferResourceDescriptor | inline |
| HasIndexBuffer() const | ezMeshBufferResourceDescriptor | inline |
| RecomputeNormals() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetBoneIndices(ezUInt32 uiVertexIndex, const ezVec4U16 &vIndices) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetBoneWeights(ezUInt32 uiVertexIndex, const ezVec4 &vWeights) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetColor0(ezUInt32 uiVertexIndex, const ezColorLinearUB &color) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetColor0(ezUInt32 uiVertexIndex, const ezColor &color, ezMeshVertexColorConversion::Enum conversion=ezMeshVertexColorConversion::Default) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetColor1(ezUInt32 uiVertexIndex, const ezColorLinearUB &color) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetColor1(ezUInt32 uiVertexIndex, const ezColor &color, ezMeshVertexColorConversion::Enum conversion=ezMeshVertexColorConversion::Default) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetLineIndices(ezUInt32 uiLine, ezUInt32 uiVertex0, ezUInt32 uiVertex1) | ezMeshBufferResourceDescriptor | |
| SetNormal(ezUInt32 uiVertexIndex, const ezVec3 &vNormal) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetPointIndices(ezUInt32 uiPoint, ezUInt32 uiVertex0) | ezMeshBufferResourceDescriptor | |
| SetPosition(ezUInt32 uiVertexIndex, const ezVec3 &vPos) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetTangent(ezUInt32 uiVertexIndex, const ezVec4 &vTangent) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetTexCoord0(ezUInt32 uiVertexIndex, const ezVec2 &vTexCoord) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetTexCoord1(ezUInt32 uiVertexIndex, const ezVec2 &vTexCoord) (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetTriangleIndices(ezUInt32 uiTriangle, ezUInt32 uiVertex0, ezUInt32 uiVertex1, ezUInt32 uiVertex2) | ezMeshBufferResourceDescriptor | |
| Uses32BitIndices() const | ezMeshBufferResourceDescriptor | inline |
| ~ezMeshBufferResourceDescriptor() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |