| AddCommonStreams() | ezMeshBufferResourceDescriptor | |
| AddStream(ezGALVertexAttributeSemantic::Enum semantic, ezGALResourceFormat::Enum format) | ezMeshBufferResourceDescriptor | |
| AllocateStreams(ezUInt32 uiNumVertices, ezGALPrimitiveTopology::Enum topology=ezGALPrimitiveTopology::Triangles, ezUInt32 uiNumPrimitives=0, bool bZeroFill=false) | ezMeshBufferResourceDescriptor | |
| AllocateStreamsFromGeometry(const ezGeometry &geom, ezGALPrimitiveTopology::Enum topology=ezGALPrimitiveTopology::Triangles) | ezMeshBufferResourceDescriptor | |
| Clear() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| ComputeBounds() const | ezMeshBufferResourceDescriptor | |
| ezMeshBufferResourceDescriptor() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| GetIndexBufferData() const | ezMeshBufferResourceDescriptor | |
| GetIndexBufferData() | ezMeshBufferResourceDescriptor | |
| GetPrimitiveCount() const | ezMeshBufferResourceDescriptor | |
| GetTopology() const | ezMeshBufferResourceDescriptor | inline |
| GetVertexBufferData() const | ezMeshBufferResourceDescriptor | |
| GetVertexBufferData() | ezMeshBufferResourceDescriptor | |
| GetVertexCount() const | ezMeshBufferResourceDescriptor | inline |
| GetVertexData(ezUInt32 uiStream, ezUInt32 uiVertexIndex) | ezMeshBufferResourceDescriptor | inline |
| GetVertexDataSize() const | ezMeshBufferResourceDescriptor | inline |
| GetVertexDeclaration() const | ezMeshBufferResourceDescriptor | inline |
| HasIndexBuffer() const | ezMeshBufferResourceDescriptor | inline |
| RecomputeNormals() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |
| SetLineIndices(ezUInt32 uiLine, ezUInt32 uiVertex0, ezUInt32 uiVertex1) | ezMeshBufferResourceDescriptor | |
| SetPointIndices(ezUInt32 uiPoint, ezUInt32 uiVertex0) | ezMeshBufferResourceDescriptor | |
| SetTriangleIndices(ezUInt32 uiTriangle, ezUInt32 uiVertex0, ezUInt32 uiVertex1, ezUInt32 uiVertex2) | ezMeshBufferResourceDescriptor | |
| SetVertexData(ezUInt32 uiStream, ezUInt32 uiVertexIndex, const TYPE &data) | ezMeshBufferResourceDescriptor | inline |
| Uses32BitIndices() const | ezMeshBufferResourceDescriptor | inline |
| ~ezMeshBufferResourceDescriptor() (defined in ezMeshBufferResourceDescriptor) | ezMeshBufferResourceDescriptor | |