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ezEngine
Release 25.03
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Parameters for creating a window, such as position and resolution. More...
#include <Window.h>
Public Member Functions | |
ezResult | AdjustWindowSizeAndPosition () |
Adjusts the position and size members, depending on the current value of m_WindowMode and m_iMonitor. More... | |
void | SaveToDDL (ezOpenDdlWriter &ref_writer) |
Serializes the configuration to DDL. | |
ezResult | SaveToDDL (ezStringView sFile) |
Serializes the configuration to DDL. | |
void | LoadFromDDL (const ezOpenDdlReaderElement *pParentElement) |
Deserializes the configuration from DDL. | |
ezResult | LoadFromDDL (ezStringView sFile) |
Deserializes the configuration from DDL. | |
Public Attributes | |
ezString | m_Title = "ezEngine" |
The window title to be displayed. | |
ezEnum< ezWindowMode > | m_WindowMode |
Defines how the window size is determined. | |
ezInt8 | m_iMonitor = -1 |
ezVec2I32 | m_Position = ezVec2I32(0x80000000, 0x80000000) |
The virtual position of the window. Determines on which monitor the window ends up. | |
ezSizeU32 | m_Resolution = ezSizeU32(1280, 720) |
The pixel resolution of the window. | |
ezUInt8 | m_uiWindowNumber = 0 |
bool | m_bClipMouseCursor = true |
bool | m_bShowMouseCursor = false |
bool | m_bSetForegroundOnInit = true |
Whether the window is activated and focussed on Initialize() | |
bool | m_bCenterWindowOnDisplay = true |
Whether the window is centered on the display. | |
Parameters for creating a window, such as position and resolution.
ezResult ezWindowCreationDesc::AdjustWindowSizeAndPosition | ( | ) |
Adjusts the position and size members, depending on the current value of m_WindowMode and m_iMonitor.
For windowed mode, this does nothing. For fullscreen modes, the window position is taken from the given monitor. For borderless fullscreen mode, the window resolution is also taken from the given monitor.
This function can only fail if ezScreen::EnumerateScreens fails to enumerate the available screens.
bool ezWindowCreationDesc::m_bClipMouseCursor = true |
Whether the mouse cursor should be trapped inside the window or not.
bool ezWindowCreationDesc::m_bShowMouseCursor = false |
Whether the mouse cursor should be visible or not.
ezInt8 ezWindowCreationDesc::m_iMonitor = -1 |
The monitor index is as given by ezScreen::EnumerateScreens. -1 as the index means to pick the primary monitor.
ezUInt8 ezWindowCreationDesc::m_uiWindowNumber = 0 |
The number of the window. This is mostly used for setting up the input system, which then reports different mouse positions for each window.