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| ezEngineViewLightSettings (bool bEnable=true) |
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bool | GetSkyBox () const |
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void | SetSkyBox (bool bVal) |
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bool | GetSkyLight () const |
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void | SetSkyLight (bool bVal) |
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const char * | GetSkyLightCubeMap () const |
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void | SetSkyLightCubeMap (const char *szVal) |
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float | GetSkyLightIntensity () const |
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void | SetSkyLightIntensity (float fVal) |
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bool | GetDirectionalLight () const |
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void | SetDirectionalLight (bool bVal) |
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ezAngle | GetDirectionalLightAngle () const |
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void | SetDirectionalLightAngle (ezAngle val) |
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bool | GetDirectionalLightShadows () const |
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void | SetDirectionalLightShadows (bool bVal) |
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float | GetDirectionalLightIntensity () const |
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void | SetDirectionalLightIntensity (float fVal) |
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bool | GetFog () const |
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void | SetFog (bool bVal) |
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| virtual bool | SetupForEngine (ezWorld *pWorld, ezUInt32 uiNextComponentPickingID) override |
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| virtual void | UpdateForEngine (ezWorld *pWorld) override |
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void | Configure (ezUuid ownerGuid, ezDelegate< void(ezEditorEngineSyncObject *)> onDestruction) |
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ezUuid | GetDocumentGuid () const |
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void | SetModified (bool b=true) |
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bool | GetModified () const |
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ezUuid | GetGuid () const |
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virtual const ezRTTI * | GetDynamicRTTI () const |
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bool | IsInstanceOf (const ezRTTI *pType) const |
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template<typename T > |
| EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
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static const ezRTTI * | GetStaticRTTI () |
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◆ SetupForEngine()
| bool ezEngineViewLightSettings::SetupForEngine |
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ezWorld * |
pWorld, |
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ezUInt32 |
uiNextComponentPickingID |
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) |
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overridevirtual |
◆ UpdateForEngine()
| void ezEngineViewLightSettings::UpdateForEngine |
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ezWorld * |
pWorld | ) |
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overridevirtual |
The documentation for this class was generated from the following files:
- /home/runner/work/ezEngine/ezEngine/Code/Editor/EditorEngineProcessFramework/EngineProcess/ViewRenderSettings.h
- /home/runner/work/ezEngine/ezEngine/Code/Editor/EditorEngineProcessFramework/EngineProcess/Implementation/ViewRenderSettings.cpp