ezEngine  Release 25.03
ezDebugRendererContext Class Reference

Used in ezDebugRenderer to determine where debug geometry should be rendered. More...

#include <DebugRendererContext.h>

Public Member Functions

 ezDebugRendererContext (const ezWorld *pWorld)
 If this constructor is used, the geometry is rendered in all views for that scene.
 
 ezDebugRendererContext (const ezViewHandle &hView)
 If this constructor is used, the geometry is only rendered in this view.
 
EZ_ALWAYS_INLINE bool operator== (const ezDebugRendererContext &other) const
 

Friends

struct ezHashHelper< ezDebugRendererContext >
 

Detailed Description

Used in ezDebugRenderer to determine where debug geometry should be rendered.


The documentation for this class was generated from the following files: