ezEngine Release 26.3
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ezAssetProcessorProgressEvent Struct Reference

Event type used by ezAssetProcessor::m_ProgressEvents. More...

#include <AssetProcessor.h>

Public Types

enum class  Type : ezUInt8 { ProcessingStarted , ProcessingFinished }
 

Public Attributes

Type m_Type
 
ezAssetInfo::TransformState m_TransformState = ezAssetInfo::Unknown
 
ezUInt8 m_uiProcessorID
 
ezUuid m_AssetGuid
 
ezString m_sAssetPath
 
ezTime m_StartTime
 
ezTime m_TransformStartTime
 
ezTime m_EndTime
 
ezTransformStatus m_Result
 Only valid when m_Type == ProcessingFinished.
 

Detailed Description

Event type used by ezAssetProcessor::m_ProgressEvents.

Member Enumeration Documentation

◆ Type

enum class ezAssetProcessorProgressEvent::Type : ezUInt8
strong
Enumerator
ProcessingStarted 

A process started working on an asset.

ProcessingFinished 

A process finished working on an asset.


The documentation for this struct was generated from the following file: