ezEngine Release 25.08
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ezTonemapPass Member List

This is the complete list of members for ezTonemapPass, including all inherited members.

Deserialize(ezStreamReader &inout_stream) override (defined in ezTonemapPass)ezTonemapPassvirtual
Execute(const ezRenderViewContext &renderViewContext, const ezArrayPtr< ezRenderPipelinePassConnection *const > inputs, const ezArrayPtr< ezRenderPipelinePassConnection *const > outputs) overrideezTonemapPassvirtual
ExecuteInactive(const ezRenderViewContext &renderViewContext, const ezArrayPtr< ezRenderPipelinePassConnection *const > inputs, const ezArrayPtr< ezRenderPipelinePassConnection *const > outputs) (defined in ezRenderPipelinePass)ezRenderPipelinePassvirtual
EZ_ADD_RESOURCEHANDLE_ACCESSORS(VignettingTexture, m_hVignettingTexture) (defined in ezTonemapPass)ezTonemapPassprotected
EZ_ADD_RESOURCEHANDLE_ACCESSORS(LUT1Texture, m_hLUT1) (defined in ezTonemapPass)ezTonemapPassprotected
EZ_ADD_RESOURCEHANDLE_ACCESSORS(LUT2Texture, m_hLUT2) (defined in ezTonemapPass)ezTonemapPassprotected
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezRenderPipelinePass(const char *szName, bool bIsStereoAware=false) (defined in ezRenderPipelinePass)ezRenderPipelinePass
ezTonemapPass() (defined in ezTonemapPass)ezTonemapPass
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetInputPins() const (defined in ezRenderPipelineNode)ezRenderPipelineNodeinline
GetName() constezRenderPipelinePass
GetOutputPins() const (defined in ezRenderPipelineNode)ezRenderPipelineNodeinline
GetPinByName(const char *szName) const (defined in ezRenderPipelineNode)ezRenderPipelineNode
GetPinByName(ezHashedString sName) const (defined in ezRenderPipelineNode)ezRenderPipelineNode
GetPinName(const ezRenderPipelineNodePin *pPin) const (defined in ezRenderPipelineNode)ezRenderPipelineNode
GetPipeline() (defined in ezRenderPipelinePass)ezRenderPipelinePassinline
GetPipeline() const (defined in ezRenderPipelinePass)ezRenderPipelinePassinline
GetRenderTargetDescriptions(const ezView &view, const ezArrayPtr< ezGALTextureCreationDescription *const > inputs, ezArrayPtr< ezGALTextureCreationDescription > outputs) overrideezTonemapPassvirtual
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
InitializePins() (defined in ezRenderPipelineNode)ezRenderPipelineNode
InitRenderPipelinePass(const ezArrayPtr< ezRenderPipelinePassConnection *const > inputs, const ezArrayPtr< ezRenderPipelinePassConnection *const > outputs)ezRenderPipelinePassvirtual
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsStereoAware() constezRenderPipelinePassinline
m_fContrast (defined in ezTonemapPass)ezTonemapPassprotected
m_fLut1Strength (defined in ezTonemapPass)ezTonemapPassprotected
m_fLut2Strength (defined in ezTonemapPass)ezTonemapPassprotected
m_fMoodStrength (defined in ezTonemapPass)ezTonemapPassprotected
m_fSaturation (defined in ezTonemapPass)ezTonemapPassprotected
m_hConstantBuffer (defined in ezTonemapPass)ezTonemapPassprotected
m_hLUT1 (defined in ezTonemapPass)ezTonemapPassprotected
m_hLUT2 (defined in ezTonemapPass)ezTonemapPassprotected
m_hNoiseTexture (defined in ezTonemapPass)ezTonemapPassprotected
m_hShader (defined in ezTonemapPass)ezTonemapPassprotected
m_hVignettingTexture (defined in ezTonemapPass)ezTonemapPassprotected
m_MoodColor (defined in ezTonemapPass)ezTonemapPassprotected
m_PinBloomInput (defined in ezTonemapPass)ezTonemapPassprotected
m_PinColorInput (defined in ezTonemapPass)ezTonemapPassprotected
m_PinOutput (defined in ezTonemapPass)ezTonemapPassprotected
QueryTextureProvider(const ezRenderPipelineNodePin *pPin, const ezGALTextureCreationDescription &desc)ezRenderPipelinePassinlinevirtual
ReadBackProperties(ezView *pView)ezRenderPipelinePassvirtual
RenderDataWithCategory(const ezRenderViewContext &renderViewContext, ezRenderData::Category category) (defined in ezRenderPipelinePass)ezRenderPipelinePass
Serialize(ezStreamWriter &inout_stream) const override (defined in ezTonemapPass)ezTonemapPassvirtual
SetName(const char *szName)ezRenderPipelinePass
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezRenderPipelineNode()=default (defined in ezRenderPipelineNode)ezRenderPipelineNodevirtual
~ezRenderPipelinePass() (defined in ezRenderPipelinePass)ezRenderPipelinePass
~ezTonemapPass() (defined in ezTonemapPass)ezTonemapPass