ezEngine Release 26.3
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ezSplineMeshPart Struct Reference

Public Member Functions

ezResult Serialize (ezStreamWriter &inout_stream) const
 
ezResult Deserialize (ezStreamReader &inout_stream)
 
bool IsValid () const
 
ezResult ComputeLengthAndOffset (ezVec2 &out_vLengthAndOffset) const
 
ezVec2 AddPadding (const ezVec2 &vLengthAndOffset, bool bAllowOverlapFront, bool bAllowOverlapBack) const
 

Public Attributes

ezMeshResourceHandle m_hMesh
 
float m_fPaddingFront = 0.0f
 Adds padding in front of this part. Can be negative to overlap parts.
 
float m_fPaddingBack = 0.0f
 Adds padding at the back of this part. Can be negative to overlap parts.
 

The documentation for this struct was generated from the following files: