ezEngine  Release 25.03
ezJoltRagdollStartMode Struct Reference

With which pose a ragdoll should start. More...

#include <JoltRagdollComponent.h>

Inheritance diagram for ezJoltRagdollStartMode:

Public Types

enum  Enum { WithBindPose, WithNextAnimPose, WithCurrentMeshPose, Default = WithBindPose }
 
using StorageType = ezUInt8
 

Detailed Description

With which pose a ragdoll should start.

Member Enumeration Documentation

◆ Enum

Enumerator
WithBindPose 

The ragdoll uses the bind pose (or rest pose) to start with.

WithNextAnimPose 

The ragdoll waits for a new pose and then starts simulating with that.

WithCurrentMeshPose 

The ragdoll retrieves the current pose from the animated mesh and starts simulating with that.


The documentation for this struct was generated from the following file: