ezEngine  Release 25.03
ezPropertyAnimTarget Struct Reference

What data type an animation modifies. More...

#include <PropertyAnimResource.h>

Inheritance diagram for ezPropertyAnimTarget:

Public Types

enum  Enum {
  Number, VectorX, VectorY, VectorZ,
  VectorW, RotationX, RotationY, RotationZ,
  Color, Default = Number
}
 
using StorageType = ezUInt8
 

Detailed Description

What data type an animation modifies.

Member Enumeration Documentation

◆ Enum

Enumerator
Number 

A single value.

VectorX 

The x coordinate of a vector.

VectorY 

The y coordinate of a vector.

VectorZ 

The z coordinate of a vector.

VectorW 

The w coordinate of a vector.

RotationX 

The x coordinate of a rotation.

RotationY 

The y coordinate of a rotation.

RotationZ 

The z coordinate of a rotation.

Color 

A color.


The documentation for this struct was generated from the following file: