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ezEngine
Release 25.03
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What data type an animation modifies. More...
#include <PropertyAnimResource.h>
Public Types | |
enum | Enum { Number, VectorX, VectorY, VectorZ, VectorW, RotationX, RotationY, RotationZ, Color, Default = Number } |
using | StorageType = ezUInt8 |
What data type an animation modifies.