![]() |
ezEngine Release 26.3
|
#include <RenderPipelineNode.h>

Classes | |
| struct | Type |
Public Member Functions | |
| EZ_DECLARE_POD_TYPE () | |
Public Attributes | |
| ezBitflags< Type > | m_Type |
| ezUInt8 | m_uiInputIndex = 0xFF |
| ezUInt8 | m_uiOutputIndex = 0xFF |
| ezRenderPipelineNode * | m_pParent = nullptr |
Pin for connecting render pipeline nodes.
Pins represent input or output connections on render pipeline nodes. They can be used to pass textures, render targets, or other data between pipeline nodes.