ezEngine  Release 25.03
ezClothSheetFlags Struct Reference

Flags for how a piece of cloth should be simulated. More...

#include <ClothSheetComponent.h>

Classes

struct  Bits
 

Public Types

enum  Enum {
  FixedCornerTopLeft = EZ_BIT(0), FixedCornerTopRight = EZ_BIT(1), FixedCornerBottomRight = EZ_BIT(2), FixedCornerBottomLeft = EZ_BIT(3),
  FixedEdgeTop = EZ_BIT(4), FixedEdgeRight = EZ_BIT(5), FixedEdgeBottom = EZ_BIT(6), FixedEdgeLeft = EZ_BIT(7),
  Default = FixedEdgeTop
}
 
using StorageType = ezUInt16
 

Detailed Description

Flags for how a piece of cloth should be simulated.

Member Enumeration Documentation

◆ Enum

Enumerator
FixedCornerTopLeft 

This corner can't move.

FixedCornerTopRight 

This corner can't move.

FixedCornerBottomRight 

This corner can't move.

FixedCornerBottomLeft 

This corner can't move.

FixedEdgeTop 

This entire edge can't move.

FixedEdgeRight 

This entire edge can't move.

FixedEdgeBottom 

This entire edge can't move.

FixedEdgeLeft 

This entire edge can't move.


The documentation for this struct was generated from the following file: