ezEngine Release 26.3
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ezExposedBone Struct Reference

Represents a bone that is exposed for external use, typically for attachments. More...

#include <EditableSkeleton.h>

Public Attributes

ezString m_sName
 
ezString m_sParent
 
ezTransform m_Transform
 

Detailed Description

Represents a bone that is exposed for external use, typically for attachments.

Used to define attachment points on a skeleton where other objects can be attached. Stores the bone name, parent bone, and the transform relative to the parent.


The documentation for this struct was generated from the following file: