ezEngine Release 26.9
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ezSyncChildOrderAttribute Class Reference

#include <PropertyAttributes.h>

Inheritance diagram for ezSyncChildOrderAttribute:

Additional Inherited Members

- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 
- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 

Detailed Description

Marks a component type as requiring child-order synchronization from the editor. The editor uses this attribute to identify components that need to receive an ordered list of their parent game object's children via the reflected function SetChildOrder.


The documentation for this class was generated from the following file: