ezEngine Release 25.08
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ezCommonAssetUiState Struct Reference

Frequently needed asset document states, to prevent code duplication. More...

#include <AssetDocument.h>

Public Types

enum  Enum : ezUInt32 {
  Pause = EZ_BIT(0) , Restart = EZ_BIT(1) , Loop = EZ_BIT(2) , SimulationSpeed = EZ_BIT(3) ,
  Grid = EZ_BIT(4) , Visualizers = EZ_BIT(5)
}
 

Public Attributes

Enum m_State
 
double m_fValue = 0
 

Detailed Description

Frequently needed asset document states, to prevent code duplication.


The documentation for this struct was generated from the following file: