ezEngine  Release 25.03
ezCommonAssetUiState Struct Reference

Frequently needed asset document states, to prevent code duplication. More...

#include <AssetDocument.h>

Public Types

enum  Enum : ezUInt32 {
  Pause = EZ_BIT(0), Restart = EZ_BIT(1), Loop = EZ_BIT(2), SimulationSpeed = EZ_BIT(3),
  Grid = EZ_BIT(4), Visualizers = EZ_BIT(5)
}
 

Public Attributes

Enum m_State
 
double m_fValue = 0
 

Detailed Description

Frequently needed asset document states, to prevent code duplication.


The documentation for this struct was generated from the following file: