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ezUInt32 | m_uiInsertTimestamp = 0 |
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ezUInt32 | m_uiBeginOcclusionQuery = 0 |
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ezUInt32 | m_uiInsertFence = 0 |
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ezUInt32 | m_uiCopyBuffer = 0 |
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ezUInt32 | m_uiUpdateBuffer = 0 |
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ezUInt32 | m_uiCopyTexture = 0 |
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ezUInt32 | m_uiUpdateTexture = 0 |
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ezUInt32 | m_uiResolveTexture = 0 |
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ezUInt32 | m_uiReadbackTexture = 0 |
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ezUInt32 | m_uiReadbackBuffer = 0 |
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ezUInt32 | m_uiFlush = 0 |
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ezUInt32 | m_uiBeginCompute = 0 |
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ezUInt32 | m_uiDispatch = 0 |
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ezUInt32 | m_uiBeginRendering = 0 |
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ezUInt32 | m_uiClear = 0 |
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ezUInt32 | m_uiDraw = 0 |
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ezUInt32 | m_uiSetIndexBuffer = 0 |
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ezUInt32 | m_uiSetVertexBuffer = 0 |
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ezUInt32 | m_uiSetGraphicsPipeline = 0 |
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ezUInt32 | m_uiSetComputePipeline = 0 |
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ezUInt32 | m_uiSetViewport = 0 |
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ezUInt32 | m_uiSetScissorRect = 0 |
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ezUInt32 | m_uiSetStencilReference = 0 |
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The documentation for this struct was generated from the following files:
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererFoundation/CommandEncoder/CommandEncoderState.h
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererFoundation/CommandEncoder/Implementation/CommandEncoderState.cpp