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ezEngine Release 26.3
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Describes the initial state of a world. More...
#include <WorldDesc.h>
Public Member Functions | |
| EZ_DECLARE_POD_TYPE () | |
| ezWorldDesc (ezStringView sWorldName) | |
Public Attributes | |
| ezHashedString | m_sName |
| Name of the world for identification. | |
| ezUInt64 | m_uiRandomNumberGeneratorSeed = 0 |
| Seed for the world's random number generator (0 = use current time) | |
| ezUniquePtr< ezSpatialSystem > | m_pSpatialSystem |
| Custom spatial system to use for this world. | |
| bool | m_bAutoCreateSpatialSystem = true |
| Automatically create a default spatial system if none is set. | |
| ezSharedPtr< ezCoordinateSystemProvider > | m_pCoordinateSystemProvider |
| Optional provider for position-dependent coordinate systems. | |
| ezUniquePtr< ezTimeStepSmoothing > | m_pTimeStepSmoothing |
| Custom time step smoothing (if nullptr, ezDefaultTimeStepSmoothing will be used) | |
| bool | m_bReportErrorWhenStaticObjectMoves = true |
| Whether to log errors when objects marked as static change position. | |
| ezTime | m_MaxComponentInitializationTimePerFrame = ezTime::MakeFromHours(10000) |
| Maximum time to spend on component initialization per frame. | |
Describes the initial state of a world.