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ezEngine Release 26.9
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Which edge of the source texture is treated as "forward" (i.e. unrotated) More...
#include <Declarations.h>

Public Types | |
| enum | Enum { Up , Right , Down , Left , Default = Up } |
| using | StorageType = ezUInt8 |
Which edge of the source texture is treated as "forward" (i.e. unrotated)