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ezEngine Release 25.08
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A SIMD 4-component vector class of signed 32b integers. More...
#include <SimdVec4i.h>
Public Member Functions | |
| EZ_DECLARE_POD_TYPE () | |
| ezSimdVec4i (ezInt32 iXyzw) | |
| ezSimdVec4i (ezInt32 x, ezInt32 y, ezInt32 z, ezInt32 w=1) | |
| ezSimdVec4i (ezInternal::QuadInt v) | |
| void | Set (ezInt32 iXyzw) |
| void | Set (ezInt32 x, ezInt32 y, ezInt32 z, ezInt32 w) |
| void | SetZero () |
| template<int N> | |
| void | Load (const ezInt32 *pInts) |
| template<int N> | |
| void | Store (ezInt32 *pInts) const |
| ezSimdVec4i (const ezSimdVec4u &u) | |
| ezSimdVec4f | ToFloat () const |
| template<int N> | |
| ezInt32 | GetComponent () const |
| ezInt32 | x () const |
| ezInt32 | y () const |
| ezInt32 | z () const |
| ezInt32 | w () const |
| template<ezSwizzle::Enum s> | |
| ezSimdVec4i | Get () const |
| template<ezSwizzle::Enum s> | |
| ezSimdVec4i | GetCombined (const ezSimdVec4i &other) const |
| x = this[s0], y = this[s1], z = other[s2], w = other[s3] | |
| ezSimdVec4i | operator- () const |
| ezSimdVec4i | operator+ (const ezSimdVec4i &v) const |
| ezSimdVec4i | operator- (const ezSimdVec4i &v) const |
| ezSimdVec4i | CompMul (const ezSimdVec4i &v) const |
| ezSimdVec4i | CompDiv (const ezSimdVec4i &v) const |
| ezSimdVec4i | operator| (const ezSimdVec4i &v) const |
| ezSimdVec4i | operator& (const ezSimdVec4i &v) const |
| ezSimdVec4i | operator^ (const ezSimdVec4i &v) const |
| ezSimdVec4i | operator~ () const |
| ezSimdVec4i | operator<< (ezUInt32 uiShift) const |
| ezSimdVec4i | operator>> (ezUInt32 uiShift) const |
| ezSimdVec4i | operator<< (const ezSimdVec4i &v) const |
| ezSimdVec4i | operator>> (const ezSimdVec4i &v) const |
| ezSimdVec4i & | operator+= (const ezSimdVec4i &v) |
| ezSimdVec4i & | operator-= (const ezSimdVec4i &v) |
| ezSimdVec4i & | operator|= (const ezSimdVec4i &v) |
| ezSimdVec4i & | operator&= (const ezSimdVec4i &v) |
| ezSimdVec4i & | operator^= (const ezSimdVec4i &v) |
| ezSimdVec4i & | operator<<= (ezUInt32 uiShift) |
| ezSimdVec4i & | operator>>= (ezUInt32 uiShift) |
| ezSimdVec4i | CompMin (const ezSimdVec4i &v) const |
| ezSimdVec4i | CompMax (const ezSimdVec4i &v) const |
| ezSimdVec4i | Abs () const |
| ezSimdVec4b | operator== (const ezSimdVec4i &v) const |
| ezSimdVec4b | operator!= (const ezSimdVec4i &v) const |
| ezSimdVec4b | operator<= (const ezSimdVec4i &v) const |
| ezSimdVec4b | operator< (const ezSimdVec4i &v) const |
| ezSimdVec4b | operator>= (const ezSimdVec4i &v) const |
| ezSimdVec4b | operator> (const ezSimdVec4i &v) const |
| template<int N> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<int N> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<int N> | |
| EZ_ALWAYS_INLINE ezInt32 | GetComponent () const |
| template<ezSwizzle::Enum s> | |
| EZ_ALWAYS_INLINE ezSimdVec4i | Get () const |
| template<ezSwizzle::Enum s> | |
| EZ_ALWAYS_INLINE ezSimdVec4i | GetCombined (const ezSimdVec4i &other) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Load (const ezInt32 *pInts) |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
| template<> | |
| EZ_ALWAYS_INLINE void | Store (ezInt32 *pInts) const |
Static Public Member Functions | |
| static ezSimdVec4i | MakeZero () |
| Creates an ezSimdVec4i that is initialized to zero. | |
| static ezSimdVec4i | Truncate (const ezSimdVec4f &f) |
| static ezSimdVec4i | Select (const ezSimdVec4b &vCmp, const ezSimdVec4i &vTrue, const ezSimdVec4i &vFalse) |
Public Attributes | |
| ezInternal::QuadInt | m_v |
A SIMD 4-component vector class of signed 32b integers.