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ezEngine
Release 25.03
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Base class of all window classes that have a client area and a native window handle. More...
#include <Window.h>
Public Member Functions | |
virtual ezSizeU32 | GetClientAreaSize () const =0 |
virtual ezWindowHandle | GetNativeWindowHandle () const =0 |
Returns the platform specific window handle. | |
virtual bool | IsFullscreenWindow (bool bOnlyProperFullscreenMode=false) const =0 |
Whether the window is a fullscreen window or should be one - some platforms may enforce this via the GALSwapchain) More... | |
virtual bool | IsVisible () const =0 |
Whether the window can potentially be seen by the user. Windows that are minimized or hidden are not visible. | |
virtual void | ProcessWindowMessages ()=0 |
Runs the platform specific message pump. More... | |
virtual void | AddReference ()=0 |
virtual void | RemoveReference ()=0 |
Base class of all window classes that have a client area and a native window handle.
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pure virtual |
Whether the window is a fullscreen window or should be one - some platforms may enforce this via the GALSwapchain)
If bOnlyProperFullscreenMode, the caller accepts borderless windows that cover the entire screen as "fullscreen".
Implemented in ezWindowPlatformShared, ezEditorProcessViewWindow, and ezWindowXR.
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pure virtual |
Runs the platform specific message pump.
You should call ProcessWindowMessages every frame to keep the window responsive.
Implemented in ezEditorProcessViewWindow, ezWindowXR, ezWindowWin, ezWindowAndroid, ezWindowNoImpl, ezWindowUWP, and ezWindowGLFW.