ezEngine  Release 25.03
ezScriptWorldModule Class Reference
Inheritance diagram for ezScriptWorldModule:

Classes

struct  FunctionContext
 

Public Member Functions

 ezScriptWorldModule (ezWorld *pWorld)
 
virtual void Initialize () override
 This method is called after the constructor. A derived type can override this method to do initialization work. Typically this is the method where updates function are registered.
 
virtual void WorldClear () override
 Called by ezWorld::Clear(). Can be used to clear cached data when a world is completely cleared of objects (but not deleted).
 
void AddUpdateFunctionToSchedule (const ezAbstractFunctionProperty *pFunction, void *pInstance, ezTime updateInterval, bool bOnlyWhenSimulating)
 
void RemoveUpdateFunctionToSchedule (const ezAbstractFunctionProperty *pFunction, void *pInstance)
 
ezExpressionVMGetSharedExpressionVM ()
 Returns a expression vm that can be used in custom script implementations. Make sure to only execute one expression at a time, the VM is NOT thread safe.
 
Coroutine Functions
ezScriptCoroutineHandle CreateCoroutine (const ezRTTI *pCoroutineType, ezStringView sName, ezScriptInstance &inout_instance, ezScriptCoroutineCreationMode::Enum creationMode, ezScriptCoroutine *&out_pCoroutine)
 Creates a new coroutine of pCoroutineType with the given name. If the creationMode prevents creating a new coroutine, this function will return an invalid handle and a nullptr in out_pCoroutine if there is already a coroutine running with the same name on the given instance.
 
void StartCoroutine (ezScriptCoroutineHandle hCoroutine, ezArrayPtr< ezVariant > arguments)
 Starts the coroutine with the given arguments. This will call the Start() function and then UpdateAndSchedule() once on the coroutine object.
 
void StopAndDeleteCoroutine (ezScriptCoroutineHandle hCoroutine)
 Stops and deletes the coroutine. This will call the Stop() function and will delete the coroutine on next update of the script world module.
 
void StopAndDeleteCoroutine (ezStringView sName, ezScriptInstance *pInstance)
 Stops and deletes all coroutines with the given name on pInstance.
 
void StopAndDeleteAllCoroutines (ezScriptInstance *pInstance)
 Stops and deletes all coroutines on pInstance.
 
bool IsCoroutineFinished (ezScriptCoroutineHandle hCoroutine) const
 Returns whether the coroutine has already finished or has been stopped.
 
- Public Member Functions inherited from ezWorldModule
ezWorldGetWorld ()
 Returns the corresponding world to this module.
 
const ezWorldGetWorld () const
 Returns the corresponding world to this module.
 
ezUInt32 GetWorldIndex () const
 Same as GetWorld()->GetIndex(). Needed to break circular include dependencies.
 
- Public Member Functions inherited from ezReflectedClass
virtual const ezRTTIGetDynamicRTTI () const
 
bool IsInstanceOf (const ezRTTI *pType) const
 Returns whether the type of this instance is of the given type or derived from it.
 
template<typename T >
EZ_ALWAYS_INLINE bool IsInstanceOf () const
 Returns whether the type of this instance is of the given type or derived from it.
 

Additional Inherited Members

- Static Public Member Functions inherited from ezNoBase
static const ezRTTIGetStaticRTTI ()
 
- Protected Types inherited from ezWorldModule
using UpdateFunction = ezDelegate< void(const UpdateContext &)>
 Update function delegate.
 
- Protected Member Functions inherited from ezWorldModule
 ezWorldModule (ezWorld *pWorld)
 
void RegisterUpdateFunction (const UpdateFunctionDesc &desc)
 Registers the given update function at the world.
 
void DeregisterUpdateFunction (const UpdateFunctionDesc &desc)
 De-registers the given update function from the world. Note that only the m_Function and the m_Phase of the description have to be valid for de-registration.
 
ezAllocatorGetAllocator ()
 Returns the allocator used by the world.
 
ezInternal::WorldLargeBlockAllocatorGetBlockAllocator ()
 Returns the block allocator used by the world.
 
bool GetWorldSimulationEnabled () const
 Returns whether the world simulation is enabled.
 
virtual void Deinitialize ()
 This method is called before the destructor. A derived type can override this method to do deinitialization work.
 
virtual void OnSimulationStarted ()
 This method is called at the start of the next world update when the world is simulated. This method will be called after the initialization method.
 
- Protected Attributes inherited from ezWorldModule
ezWorldm_pWorld
 

The documentation for this class was generated from the following files: