Iterator for traversing typed render data within a batch.
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#include <RenderDataBatch.h>
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const T & | operator* () const |
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const T * | operator-> () const |
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void | Next () |
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bool | IsValid () const |
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void | operator++ () |
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template<typename T>
class ezRenderDataBatch::Iterator< T >
Iterator for traversing typed render data within a batch.
The documentation for this class was generated from the following files:
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererCore/Pipeline/RenderDataBatch.h
- /home/runner/work/ezEngine/ezEngine/Code/Engine/RendererCore/Pipeline/Implementation/RenderDataBatch_inl.h