ezEngine  Release 25.03
ezAiNavmeshConfig Struct Reference

Public Attributes

ezString m_sName
 
ezUInt16 m_uiNumSectorsX = 64
 
ezUInt16 m_uiNumSectorsY = 64
 
float m_fSectorSize = 32.0f
 
ezUInt8 m_uiCollisionLayer = 0
 The physics collision layer to use for building this navmesh (retrieving the physics geometry).
 
float m_fCellSize = 0.2f
 
float m_fCellHeight = 0.2f
 
float m_fAgentRadius = 0.2f
 
float m_fAgentHeight = 1.5f
 
float m_fAgentStepHeight = 0.6f
 
ezAngle m_WalkableSlope = ezAngle::MakeFromDegree(45)
 
float m_fMaxEdgeLength = 4.0f
 
float m_fMaxSimplificationError = 1.3f
 
float m_fMinRegionSize = 0.5f
 
float m_fRegionMergeSize = 5.0f
 
float m_fDetailMeshSampleDistanceFactor = 1.0f
 
float m_fDetailMeshSampleErrorFactor = 1.0f
 

The documentation for this struct was generated from the following file: