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ezEngine Release 25.08
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A property attribute that indicates that the string property is actually an asset reference. More...
#include <PropertyAttributes.h>

Public Member Functions | |
| ezAssetBrowserAttribute (const char *szTypeFilter, ezBitflags< ezDependencyFlags > depencyFlags=ezDependencyFlags::Thumbnail|ezDependencyFlags::Package) | |
| ezAssetBrowserAttribute (const char *szTypeFilter, const char *szRequiredTag, ezBitflags< ezDependencyFlags > depencyFlags=ezDependencyFlags::Thumbnail|ezDependencyFlags::Package) | |
| void | SetTypeFilter (const char *szTypeFilter) |
| const char * | GetTypeFilter () const |
| ezBitflags< ezDependencyFlags > | GetDependencyFlags () const |
| const char * | GetRequiredTag () const |
Public Member Functions inherited from ezReflectedClass | |
| virtual const ezRTTI * | GetDynamicRTTI () const |
| bool | IsInstanceOf (const ezRTTI *pType) const |
| Returns whether the type of this instance is of the given type or derived from it. | |
| template<typename T > | |
| EZ_ALWAYS_INLINE bool | IsInstanceOf () const |
| Returns whether the type of this instance is of the given type or derived from it. | |
Additional Inherited Members | |
Static Public Member Functions inherited from ezNoBase | |
| static const ezRTTI * | GetStaticRTTI () |
A property attribute that indicates that the string property is actually an asset reference.
Allows to specify the allowed asset types, separated with ; Usage: EZ_MEMBER_PROPERTY("Texture", m_sTexture)->AddAttributes(new ezAssetBrowserAttribute("Texture 2D;Texture 3D")),