ezEngine  Release 25.03
ezSpawnComponentFlags Struct Reference

Classes

struct  Bits
 

Public Types

enum  Enum {
  None = 0, SpawnAtStart = EZ_BIT(0), SpawnContinuously = EZ_BIT(1), AttachAsChild = EZ_BIT(2),
  SpawnInFlight = EZ_BIT(3), Default = None
}
 
using StorageType = ezUInt16
 

Member Enumeration Documentation

◆ Enum

Enumerator
SpawnAtStart 

The component will schedule a spawn once at creation time.

SpawnContinuously 

Every time a scheduled spawn was done, a new one is scheduled.

AttachAsChild 

All objects spawned will be attached as children to this node.

SpawnInFlight 

[internal] A spawn trigger message has been posted.


The documentation for this struct was generated from the following file: