ezEngine  Release 25.03
ezCollectionEntry Struct Reference

Represents one resource to load / preload through an ezCollectionResource. More...

#include <CollectionResource.h>

Public Attributes

ezString m_sOptionalNiceLookupName
 Optional, can be used to lookup the resource at runtime with a nice name. E.g. "SkyTexture" instead of some GUID.
 
ezString m_sResourceID
 The ID / path to the resource to load.
 
ezHashedString m_sAssetTypeName
 
ezUInt64 m_uiFileSize = 0
 

Detailed Description

Represents one resource to load / preload through an ezCollectionResource.


The documentation for this struct was generated from the following file: