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ezEngine Release 25.08
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Defines which sides of a polygon gets culled by the graphics card. More...
#include <RendererFoundationDLL.h>

Public Types | |
| enum | Enum { None = 0 , Front = 1 , Back = 2 , ENUM_COUNT , Default = Back } |
| Defines which sides of a polygon gets culled by the graphics card. More... | |
| using | StorageType = ezUInt8 |
Defines which sides of a polygon gets culled by the graphics card.
| enum ezGALCullMode::Enum |
Defines which sides of a polygon gets culled by the graphics card.
| Enumerator | |
|---|---|
| None | Triangles do not get culled. |
| Front | When the 'front' of a triangle is visible, it gets culled. The rasterizer state defines which side is the 'front'. See ezGALRasterizerStateCreationDescription for details. |
| Back | When the 'back' of a triangle is visible, it gets culled. The rasterizer state defines which side is the 'front'. See ezGALRasterizerStateCreationDescription for details. |