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ezEngine
Release 25.03
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Defines which sides of a polygon gets culled by the graphics card. More...
#include <RendererFoundationDLL.h>
Public Types | |
enum | Enum { None = 0, Front = 1, Back = 2, ENUM_COUNT, Default = Back } |
Defines which sides of a polygon gets culled by the graphics card. More... | |
using | StorageType = ezUInt8 |
Defines which sides of a polygon gets culled by the graphics card.
enum ezGALCullMode::Enum |
Defines which sides of a polygon gets culled by the graphics card.
Enumerator | |
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None | Triangles do not get culled. |
Front | When the 'front' of a triangle is visible, it gets culled. The rasterizer state defines which side is the 'front'. See ezGALRasterizerStateCreationDescription for details. |
Back | When the 'back' of a triangle is visible, it gets culled. The rasterizer state defines which side is the 'front'. See ezGALRasterizerStateCreationDescription for details. |