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ezEngine Release 26.3
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Data structure for loaded texture information. More...
#include <TextureLoader.h>
Public Attributes | |
| ezContiguousMemoryStreamStorage | m_Storage |
| ezMemoryStreamReader | m_Reader |
| ezImage | m_Image |
| bool | m_bIsFallback = false |
| ezTexFormat | m_TexFormat |
| Texture format information from the .ezTex file. | |
Data structure for loaded texture information.