ezEngine Release 26.3
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ezFollowSplineComponent Member List

This is the complete list of members for ezFollowSplineComponent, including all inherited members.

Deinitialize()ezComponentprotectedvirtual
DeleteComponent()ezComponent
DeserializeComponent(ezWorldReader &ref_stream) overrideezFollowSplineComponentvirtual
DummyGetter() const (defined in ezFollowSplineComponent)ezFollowSplineComponentinlineprotected
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezComponent()ezComponentprotected
ezFollowSplineComponent() (defined in ezFollowSplineComponent)ezFollowSplineComponent
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
GetActiveFlag() constezComponent
GetCurrentDistance() const (defined in ezFollowSplineComponent)ezFollowSplineComponentinline
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetStartDistance() const (defined in ezFollowSplineComponent)ezFollowSplineComponentinline
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDirectionForwards() constezFollowSplineComponentinline
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsRunning() constezFollowSplineComponentinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_bIsRunning (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_bIsRunningForwards (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_bLastStateValid (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_fCurrentDistance (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_fLookAheadezFollowSplineComponent
m_FollowModeezFollowSplineComponent
m_fSmoothingezFollowSplineComponent
m_fSpeedezFollowSplineComponent
m_fStartDistance (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_fTiltAmountezFollowSplineComponent
m_hSplineObject (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_LastTiltAngle (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_MaxTiltezFollowSplineComponent
m_ModeezFollowSplineComponent
m_pMessageDispatchTypeezComponentprotected
m_ReachedEndEvent (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_vLastForwardDir (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_vLastPosition (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
m_vLastUpDir (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
OnActivated() overrideezFollowSplineComponentprotectedvirtual
OnDeactivated()ezComponentprotectedvirtual
OnSimulationStarted() overrideezFollowSplineComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &ref_stream) const overrideezFollowSplineComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetCreatedByPrefab()ezComponentinline
SetCurrentDistance(float fDistance)ezFollowSplineComponent
SetDirectionForwards(bool bForwards)ezFollowSplineComponent
SetRunning(bool bRunning)ezFollowSplineComponent
SetSplineObject(const char *szReference)ezFollowSplineComponent
SetStartDistance(float fDistance)ezFollowSplineComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
ToggleDirection()ezFollowSplineComponent
Update(bool bForce=false) (defined in ezFollowSplineComponent)ezFollowSplineComponentprotected
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezFollowSplineComponent() (defined in ezFollowSplineComponent)ezFollowSplineComponent
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual