ezEngine Release 26.9
Loading...
Searching...
No Matches
ezGALResourceStateTracker Member List

This is the complete list of members for ezGALResourceStateTracker, including all inherited members.

AreStagesCovered(ezBitflags< ezGALShaderStageFlags > coveredStages, ezBitflags< ezGALShaderStageFlags > requiredStages) (defined in ezGALResourceStateTracker)ezGALResourceStateTrackerstatic
ChangeState(ezGALTextureHandle hTexture, ezGALTextureRange range, ezBitflags< ezGALResourceState > newState, ezBitflags< ezGALShaderStageFlags > stage, const ezDelegate< void(const ezGALTextureBarrier &)> &barrierCallback)ezGALResourceStateTracker
ChangeState(ezGALBufferHandle hBuffer, ezBitflags< ezGALResourceState > newState, ezBitflags< ezGALShaderStageFlags > stage, const ezDelegate< void(const ezGALBufferBarrier &)> &barrierCallback)ezGALResourceStateTracker
Clear() (defined in ezGALResourceStateTracker)ezGALResourceStateTracker
ezGALResourceStateTracker(ezGALDevice *pDevice) (defined in ezGALResourceStateTracker)ezGALResourceStateTrackerexplicit
ezGALResourceStateTracker(const ezGALResourceStateTracker &)=delete (defined in ezGALResourceStateTracker)ezGALResourceStateTracker
GetBufferState(ezGALBufferHandle hBuffer) const (defined in ezGALResourceStateTracker)ezGALResourceStateTracker
GetTextureState(ezGALTextureHandle hTexture) const (defined in ezGALResourceStateTracker)ezGALResourceStateTracker
IsBufferBarrierNeeded(const SubResourceState &oldState, const SubResourceState &newState, bool bForceUAVBarrier=true) (defined in ezGALResourceStateTracker)ezGALResourceStateTrackerstatic
IsTextureBarrierNeeded(const SubResourceState &oldState, const SubResourceState &newState, bool bForceUAVBarrier=true) (defined in ezGALResourceStateTracker)ezGALResourceStateTrackerstatic
operator=(const ezGALResourceStateTracker &)=delete (defined in ezGALResourceStateTracker)ezGALResourceStateTracker
RevertBufferState(const ezDelegate< void(const ezGALBufferBarrier &)> &barrierCallback)ezGALResourceStateTracker
RevertTextureState(const ezDelegate< void(const ezGALTextureBarrier &)> &barrierCallback)ezGALResourceStateTracker
SetInitialBufferState(ezGALBufferHandle hBuffer, ezBitflags< ezGALResourceState > state, ezBitflags< ezGALShaderStageFlags > stages=ezGALShaderStageFlags::Auto)ezGALResourceStateTracker
SetInitialTextureState(ezGALTextureHandle hTexture, ezBitflags< ezGALResourceState > state, ezBitflags< ezGALShaderStageFlags > stages=ezGALShaderStageFlags::Auto)ezGALResourceStateTracker
~ezGALResourceStateTracker() (defined in ezGALResourceStateTracker)ezGALResourceStateTracker