![]() |
ezEngine
Release 25.03
|
This is the complete list of members for ezViewData, including all inherited members.
ComputePickingRay(float fNormalizedScreenPosX, float fNormalizedScreenPosY, ezVec3 &out_vRayStartPos, ezVec3 &out_vRayDir, ezCameraEye eye=ezCameraEye::Left) const | ezViewData | inline |
ComputeScreenSpacePos(const ezVec3 &vWorldPos, ezVec3 &out_vScreenPosNormalized, ezCameraEye eye=ezCameraEye::Left) const | ezViewData | inline |
ComputeWorldSpacePos(float fNormalizedScreenPosX, float fNormalizedScreenPosY, ezVec3 &out_vWorldPos, ezCameraEye eye=ezCameraEye::Left) const | ezViewData | inline |
ConvertScreenNormalizedPosToPixelPos(ezVec3 &inout_vNormalizedPos) const | ezViewData | inline |
ConvertScreenPixelPosToNormalizedPos(ezVec3 &inout_vPixelPos) const | ezViewData | inline |
ezViewData() (defined in ezViewData) | ezViewData | inline |
m_CameraUsageHint (defined in ezViewData) | ezViewData | |
m_hSwapChain (defined in ezViewData) | ezViewData | |
m_InverseProjectionMatrix (defined in ezViewData) | ezViewData | |
m_InverseViewMatrix (defined in ezViewData) | ezViewData | |
m_InverseViewProjectionMatrix (defined in ezViewData) | ezViewData | |
m_ProjectionMatrix (defined in ezViewData) | ezViewData | |
m_renderTargets (defined in ezViewData) | ezViewData | |
m_ViewMatrix (defined in ezViewData) | ezViewData | |
m_ViewPortRect (defined in ezViewData) | ezViewData | |
m_ViewProjectionMatrix (defined in ezViewData) | ezViewData | |
m_ViewRenderMode (defined in ezViewData) | ezViewData |