ezEngine  Release 25.03
ezQuatTemplate< Type > Member List

This is the complete list of members for ezQuatTemplate< Type >, including all inherited members.

ComponentType typedef (defined in ezQuatTemplate< Type >)ezQuatTemplate< Type >
Dot(const ezQuatTemplate &rhs) constezQuatTemplate< Type >
EZ_DECLARE_POD_TYPE() (defined in ezQuatTemplate< Type >)ezQuatTemplate< Type >
ezQuatTemplate() (defined in ezQuatTemplate< Type >)ezQuatTemplate< Type >
ezQuatTemplate(Type x, Type y, Type z, Type w)ezQuatTemplate< Type >
GetAsEulerAngles(ezAngle &out_x, ezAngle &out_y, ezAngle &out_z) constezQuatTemplate< Type >
GetAsMat3() constezQuatTemplate< Type >
GetAsMat4() constezQuatTemplate< Type >
GetData() constezQuatTemplate< Type >inline
GetData()ezQuatTemplate< Type >inline
GetInverse() constezQuatTemplate< Type >
GetNegated() constezQuatTemplate< Type >
GetRotationAxisAndAngle(ezVec3Template< Type > &out_vAxis, ezAngle &out_angle, Type fEpsilon=ezMath::DefaultEpsilon< Type >()) constezQuatTemplate< Type >
GetVectorPart() constezQuatTemplate< Type >inline
Invert()ezQuatTemplate< Type >
IsEqualRotation(const ezQuatTemplate &qOther, Type fEpsilon) constezQuatTemplate< Type >
IsNaN() constezQuatTemplate< Type >
IsValid(Type fEpsilon=ezMath::DefaultEpsilon< Type >()) constezQuatTemplate< Type >
MakeFromAxisAndAngle(const ezVec3Template< Type > &vRotationAxis, ezAngle angle)ezQuatTemplate< Type >static
MakeFromElements(Type x, Type y, Type z, Type w)ezQuatTemplate< Type >static
MakeFromEulerAngles(const ezAngle &x, const ezAngle &y, const ezAngle &z)ezQuatTemplate< Type >static
MakeFromMat3(const ezMat3Template< Type > &m)ezQuatTemplate< Type >static
MakeIdentity()ezQuatTemplate< Type >static
MakeShortestRotation(const ezVec3Template< Type > &vDirFrom, const ezVec3Template< Type > &vDirTo)ezQuatTemplate< Type >static
MakeSlerp(const ezQuatTemplate &qFrom, const ezQuatTemplate &qTo, Type t)ezQuatTemplate< Type >static
Normalize()ezQuatTemplate< Type >
ReconstructFromMat3(const ezMat3Template< Type > &m)ezQuatTemplate< Type >
ReconstructFromMat4(const ezMat4Template< Type > &m)ezQuatTemplate< Type >
Rotate(const ezVec3Template< Type > &v) constezQuatTemplate< Type >
SetIdentity()ezQuatTemplate< Type >
w (defined in ezQuatTemplate< Type >)ezQuatTemplate< Type >
x (defined in ezQuatTemplate< Type >)ezQuatTemplate< Type >
y (defined in ezQuatTemplate< Type >)ezQuatTemplate< Type >
z (defined in ezQuatTemplate< Type >)ezQuatTemplate< Type >