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ezEngine
Release 25.03
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This is the complete list of members for ezJoltPointConstraintComponent, including all inherited members.
ApplySettings() override (defined in ezJoltPointConstraintComponent) | ezJoltPointConstraintComponent | protectedvirtual |
BreakConstraint() | ezJoltConstraintComponent | |
ComputeChildBodyGlobalFrame() const (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
ComputeParentBodyGlobalFrame() const (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
CreateContstraintType(JPH::Body *pBody0, JPH::Body *pBody1) override (defined in ezJoltPointConstraintComponent) | ezJoltPointConstraintComponent | protectedvirtual |
Deinitialize() | ezComponent | protectedvirtual |
DeserializeComponent(ezWorldReader &inout_stream) override | ezJoltPointConstraintComponent | virtual |
EnableUnhandledMessageHandler(bool enable) | ezComponent | protected |
EnsureInitialized() | ezComponent | |
EnsureSimulationStarted() | ezComponent | |
ExceededBreakingPoint() override (defined in ezJoltPointConstraintComponent) | ezJoltPointConstraintComponent | protectedvirtual |
ezComponent() | ezComponent | protected |
ezJoltConstraintComponent() (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | |
ezJoltPointConstraintComponent() (defined in ezJoltPointConstraintComponent) | ezJoltPointConstraintComponent | |
ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
FindChildBody(ezUInt32 &out_uiJoltBodyID, ezJoltDynamicActorComponent *&pRbComp) (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
FindParentBody(ezUInt32 &out_uiJoltBodyID, ezJoltDynamicActorComponent *&pRbComp) (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
GetActiveFlag() const | ezComponent | |
GetBreakForce() const (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | inline |
GetBreakTorque() const (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | inline |
GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
GetHandle() const | ezComponent | |
GetMode() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetOwner() | ezComponent | |
GetOwner() const | ezComponent | |
GetOwningManager() | ezComponent | |
GetOwningManager() const | ezComponent | |
GetPairCollision() const (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | inline |
GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
GetTypeId() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetUniqueID() const | ezComponent | |
GetUserFlag(ezUInt8 uiFlagIndex) const | ezComponent | |
GetWorld() | ezComponent | |
GetWorld() const | ezComponent | |
HandlesMessage(const ezMessage &msg) const | ezComponent | virtual |
Initialize() | ezComponent | protectedvirtual |
IsActive() const | ezComponent | |
IsActiveAndInitialized() const | ezComponent | |
IsActiveAndSimulating() const | ezComponent | |
IsDynamic() const | ezComponent | protected |
IsInitialized() const (defined in ezComponent) | ezComponent | protected |
IsInitializing() const (defined in ezComponent) | ezComponent | protected |
IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
IsInstanceOf() const | ezReflectedClass | inline |
IsSimulationStarted() const (defined in ezComponent) | ezComponent | protected |
m_bPairCollision (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_fBreakForce (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_fBreakTorque (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_hActorA (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_hActorB (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_hActorBAnchor (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_LocalFrameA (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_LocalFrameB (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_pConstraint (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
m_pMessageDispatchType | ezComponent | protected |
OnActivated() | ezComponent | protectedvirtual |
OnDeactivated() override | ezJoltConstraintComponent | protectedvirtual |
OnJoltMsgDisconnectConstraints(ezJoltMsgDisconnectConstraints &ref_msg) | ezJoltConstraintComponent | |
OnSimulationStarted() override | ezJoltConstraintComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) | ezComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) const | ezComponent | protectedvirtual |
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) const | ezComponent | |
QueueApplySettings() (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | protected |
SendMessage(ezMessage &ref_msg) | ezComponent | inline |
SendMessage(ezMessage &ref_msg) const (defined in ezComponent) | ezComponent | inline |
SerializeComponent(ezWorldWriter &inout_stream) const override | ezJoltPointConstraintComponent | virtual |
SetActiveFlag(bool bEnabled) | ezComponent | |
SetActors(ezGameObjectHandle hActorA, const ezTransform &localFrameA, ezGameObjectHandle hActorB, const ezTransform &localFrameB) | ezJoltConstraintComponent | |
SetBreakForce(float value) | ezJoltConstraintComponent | |
SetBreakTorque(float value) | ezJoltConstraintComponent | |
SetChildActor(ezGameObjectHandle hActor) | ezJoltConstraintComponent | |
SetChildActorAnchor(ezGameObjectHandle hActor) | ezJoltConstraintComponent | |
SetChildActorAnchorReference(const char *szReference) (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | |
SetChildActorReference(const char *szReference) (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | |
SetCreatedByPrefab() | ezComponent | inline |
SetPairCollision(bool value) | ezJoltConstraintComponent | |
SetParentActor(ezGameObjectHandle hActor) | ezJoltConstraintComponent | |
SetParentActorReference(const char *szReference) (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | |
SetUniqueID(ezUInt32 uiUniqueID) | ezComponent | |
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet) | ezComponent | |
WasCreatedByPrefab() const | ezComponent | inline |
~ezComponent() (defined in ezComponent) | ezComponent | protectedvirtual |
~ezJoltConstraintComponent() (defined in ezJoltConstraintComponent) | ezJoltConstraintComponent | |
~ezJoltPointConstraintComponent() (defined in ezJoltPointConstraintComponent) | ezJoltPointConstraintComponent | |
~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |