CancelNavigation() | ezAiNavigationComponent | |
Deinitialize() | ezComponent | protectedvirtual |
DeleteComponent() | ezComponent | |
DeserializeComponent(ezWorldReader &inout_stream) override | ezAiNavigationComponent | virtual |
EnableUnhandledMessageHandler(bool enable) | ezComponent | protected |
EnsureInitialized() | ezComponent | |
EnsureNavMeshSectorAvailable(const ezVec3 &vCenter, float fRadius) | ezAiNavigationComponent | |
EnsureSimulationStarted() | ezComponent | |
ezAiNavigationComponent() (defined in ezAiNavigationComponent) | ezAiNavigationComponent | |
ezComponent() | ezComponent | protected |
ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
FindRandomPointAroundCircle(const ezVec3 &vCenter, float fRadius, ezVec3 &out_vPoint) | ezAiNavigationComponent | |
GetActiveFlag() const | ezComponent | |
GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
GetHandle() const | ezComponent | |
GetMode() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetOwner() | ezComponent | |
GetOwner() const | ezComponent | |
GetOwningManager() | ezComponent | |
GetOwningManager() const | ezComponent | |
GetState() const | ezAiNavigationComponent | inline |
GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
GetTypeId() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetUniqueID() const | ezComponent | |
GetUserFlag(ezUInt8 uiFlagIndex) const | ezComponent | |
GetWorld() | ezComponent | |
GetWorld() const | ezComponent | |
HandlesMessage(const ezMessage &msg) const | ezComponent | virtual |
Initialize() | ezComponent | protectedvirtual |
IsActive() const | ezComponent | |
IsActiveAndInitialized() const | ezComponent | |
IsActiveAndSimulating() const | ezComponent | |
IsDynamic() const | ezComponent | protected |
IsInitialized() const (defined in ezComponent) | ezComponent | protected |
IsInitializing() const (defined in ezComponent) | ezComponent | protected |
IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
IsInstanceOf() const | ezReflectedClass | inline |
IsSimulationStarted() const (defined in ezComponent) | ezComponent | protected |
m_bAllowPartialPath (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_DebugFlags | ezAiNavigationComponent | |
m_fAcceleration | ezAiNavigationComponent | |
m_fDecceleration | ezAiNavigationComponent | |
m_fFallHeight | ezAiNavigationComponent | |
m_fFallSpeed (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_fFootRadius | ezAiNavigationComponent | |
m_fReachedDistance | ezAiNavigationComponent | |
m_fSpeed | ezAiNavigationComponent | |
m_fStopWalkDistance (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_Navigation (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_pMessageDispatchType | ezComponent | protected |
m_Query (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_sNavmeshConfig | ezAiNavigationComponent | |
m_sPathSearchConfig | ezAiNavigationComponent | |
m_State (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_Steering (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_uiCollisionLayer | ezAiNavigationComponent | |
m_uiSkipNextFrames (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
m_vTurnTowardsPos (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
OnActivated() | ezComponent | protectedvirtual |
OnDeactivated() | ezComponent | protectedvirtual |
OnSimulationStarted() override | ezAiNavigationComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) | ezComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) const | ezComponent | protectedvirtual |
PlaceOnGround(ezTransform &transform, float tDiff) (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) const | ezComponent | |
PrepareQueryObject() (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
RaycastNavMesh(const ezVec3 &vStart, const ezVec3 &vDirection, float fDistance, ezVec3 &out_vPoint, float &out_fDistance) (defined in ezAiNavigationComponent) | ezAiNavigationComponent | |
SendMessage(ezMessage &ref_msg) | ezComponent | inline |
SendMessage(ezMessage &ref_msg) const (defined in ezComponent) | ezComponent | inline |
SerializeComponent(ezWorldWriter &inout_stream) const override | ezAiNavigationComponent | virtual |
SetActiveFlag(bool bEnabled) | ezComponent | |
SetCreatedByPrefab() | ezComponent | inline |
SetDestination(const ezVec3 &vGlobalPos, bool bAllowPartialPath) | ezAiNavigationComponent | |
SetUniqueID(ezUInt32 uiUniqueID) | ezComponent | |
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet) | ezComponent | |
Steer(ezTransform &transform, float tDiff) (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
StopWalking(float fWithinDistance) | ezAiNavigationComponent | |
Turn(ezTransform &transform, float tDiff) (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
TurnTowards(const ezVec2 &vGlobalPos) | ezAiNavigationComponent | |
Update() (defined in ezAiNavigationComponent) | ezAiNavigationComponent | protected |
WasCreatedByPrefab() const | ezComponent | inline |
~ezAiNavigationComponent() (defined in ezAiNavigationComponent) | ezAiNavigationComponent | |
~ezComponent() (defined in ezComponent) | ezComponent | protectedvirtual |
~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |