ezEngine  Release 25.03
ezLodAnimatedMeshComponent Member List

This is the complete list of members for ezLodAnimatedMeshComponent, including all inherited members.

CreateRenderData() const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentvirtual
Deinitialize() overrideezRenderComponentprotectedvirtual
DeserializeComponent(ezWorldReader &inout_stream) overrideezLodAnimatedMeshComponentvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezComponent()ezComponentprotected
ezLodAnimatedMeshComponent() (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezRenderComponent() (defined in ezRenderComponent)ezRenderComponent
GetActiveFlag() constezComponent
GetColor() const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
GetCustomData() const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetLocalBounds(ezBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, ezMsgUpdateLocalBounds &ref_msg) overrideezLodAnimatedMeshComponentvirtual
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOverlapRanges() const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetShowDebugInfo() const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
GetSortingDepthOffset() const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUniqueIdForRendering(const ezComponent &component, ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24)ezRenderComponentstatic
GetUniqueIdForRendering(ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24) constezRenderComponentinline
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
InitializeAnimationPose() (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
InvalidateCachedRenderData() (defined in ezRenderComponent)ezRenderComponentprotected
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_Color (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_fBoundsRadius (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_fSortingDepthOffset (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_hDefaultSkeleton (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_iCurLod (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentmutableprotected
m_MaxBounds (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_Meshes (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_pMessageDispatchTypeezComponentprotected
m_RootTransform (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_SkinningState (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_vBoundsOffset (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
m_vCustomData (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
MapModelSpacePoseToSkinningSpace(const ezHashTable< ezHashedString, ezMeshResourceDescriptor::BoneData > &bones, const ezSkeleton &skeleton, ezArrayPtr< const ezMat4 > modelSpaceTransforms, ezBoundingBox *bounds) (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
OnActivated() overrideezLodAnimatedMeshComponentprotectedvirtual
OnAnimationPoseUpdated(ezMsgAnimationPoseUpdated &msg) (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
OnDeactivated() overrideezLodAnimatedMeshComponentprotectedvirtual
OnMsgExtractRenderData(ezMsgExtractRenderData &msg) const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
OnMsgSetColor(ezMsgSetColor &ref_msg) (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
OnMsgSetCustomData(ezMsgSetCustomData &ref_msg) (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
OnQueryAnimationSkeleton(ezMsgQueryAnimationSkeleton &msg) (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
OnSimulationStarted()ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
OnUpdateLocalBounds(ezMsgUpdateLocalBounds &msg) (defined in ezRenderComponent)ezRenderComponentprotected
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
RetrievePose(ezDynamicArray< ezMat4 > &out_modelTransforms, ezTransform &out_rootTransform, const ezSkeleton &skeleton) (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezLodAnimatedMeshComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetColor(const ezColor &color)ezLodAnimatedMeshComponent
SetCreatedByPrefab()ezComponentinline
SetCustomData(const ezVec4 &vData)ezLodAnimatedMeshComponent
SetOverlapRanges(bool bOverlap)ezLodAnimatedMeshComponent
SetShowDebugInfo(bool bShow)ezLodAnimatedMeshComponent
SetSortingDepthOffset(float fOffset)ezLodAnimatedMeshComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
TriggerLocalBoundsUpdate()ezRenderComponent
UpdateSelectedLod(const ezView &view) const (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponentprotected
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezLodAnimatedMeshComponent() (defined in ezLodAnimatedMeshComponent)ezLodAnimatedMeshComponent
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezRenderComponent() (defined in ezRenderComponent)ezRenderComponent