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ezEngine Release 25.08
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This is the complete list of members for ezLodAnimatedMeshComponent, including all inherited members.
| CreateRenderData() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | virtual |
| Deinitialize() override | ezRenderComponent | protectedvirtual |
| DeleteComponent() | ezComponent | |
| DeserializeComponent(ezWorldReader &inout_stream) override | ezLodAnimatedMeshComponent | virtual |
| EnableUnhandledMessageHandler(bool enable) | ezComponent | protected |
| EnsureInitialized() | ezComponent | |
| EnsureSimulationStarted() | ezComponent | |
| ezComponent() | ezComponent | protected |
| ezLodAnimatedMeshComponent() (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
| ezRenderComponent() (defined in ezRenderComponent) | ezRenderComponent | |
| GetActiveFlag() const | ezComponent | |
| GetColor() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| GetCustomData() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
| GetHandle() const | ezComponent | |
| GetLocalBounds(ezBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, ezMsgUpdateLocalBounds &ref_msg) override | ezLodAnimatedMeshComponent | virtual |
| GetMode() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
| GetOverlapRanges() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| GetOwner() | ezComponent | |
| GetOwner() const | ezComponent | |
| GetOwningManager() | ezComponent | |
| GetOwningManager() const | ezComponent | |
| GetShowDebugInfo() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| GetSortingDepthOffset() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
| GetTypeId() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
| GetUniqueID() const | ezComponent | |
| GetUniqueIdForRendering(const ezComponent &component, ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24) | ezRenderComponent | static |
| GetUniqueIdForRendering(ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24) const | ezRenderComponent | inline |
| GetUserFlag(ezUInt8 uiFlagIndex) const | ezComponent | |
| GetWorld() | ezComponent | |
| GetWorld() const | ezComponent | |
| HandlesMessage(const ezMessage &msg) const | ezComponent | virtual |
| Initialize() | ezComponent | protectedvirtual |
| InitializeAnimationPose() (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| InvalidateCachedRenderData() (defined in ezRenderComponent) | ezRenderComponent | protected |
| IsActive() const | ezComponent | |
| IsActiveAndInitialized() const | ezComponent | |
| IsActiveAndSimulating() const | ezComponent | |
| IsDynamic() const | ezComponent | protected |
| IsInitialized() const (defined in ezComponent) | ezComponent | protected |
| IsInitializing() const (defined in ezComponent) | ezComponent | protected |
| IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
| IsInstanceOf() const | ezReflectedClass | inline |
| IsSimulationStarted() const (defined in ezComponent) | ezComponent | protected |
| m_Color (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_fBoundsRadius (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_fSortingDepthOffset (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_hDefaultSkeleton (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_iCurLod (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | mutableprotected |
| m_MaxBounds (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_Meshes (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_pMessageDispatchType | ezComponent | protected |
| m_RootTransform (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_SkinningState (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_vBoundsOffset (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| m_vCustomData (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| MapModelSpacePoseToSkinningSpace(const ezHashTable< ezHashedString, ezMeshResourceDescriptor::BoneData > &bones, const ezSkeleton &skeleton, ezArrayPtr< const ezMat4 > modelSpaceTransforms, ezBoundingBox *bounds) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| OnActivated() override | ezLodAnimatedMeshComponent | protectedvirtual |
| OnAnimationPoseUpdated(ezMsgAnimationPoseUpdated &msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| OnDeactivated() override | ezLodAnimatedMeshComponent | protectedvirtual |
| OnMsgExtractRenderData(ezMsgExtractRenderData &msg) const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| OnMsgSetColor(ezMsgSetColor &ref_msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| OnMsgSetCustomData(ezMsgSetCustomData &ref_msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| OnQueryAnimationSkeleton(ezMsgQueryAnimationSkeleton &msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| OnSimulationStarted() | ezComponent | protectedvirtual |
| OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) | ezComponent | protectedvirtual |
| OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) const | ezComponent | protectedvirtual |
| OnUpdateLocalBounds(ezMsgUpdateLocalBounds &msg) (defined in ezRenderComponent) | ezRenderComponent | protected |
| PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) const | ezComponent | |
| RetrievePose(ezDynamicArray< ezMat4 > &out_modelTransforms, ezTransform &out_rootTransform, const ezSkeleton &skeleton) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| SendMessage(ezMessage &ref_msg) | ezComponent | inline |
| SendMessage(ezMessage &ref_msg) const (defined in ezComponent) | ezComponent | inline |
| SerializeComponent(ezWorldWriter &inout_stream) const override | ezLodAnimatedMeshComponent | virtual |
| SetActiveFlag(bool bEnabled) | ezComponent | |
| SetColor(const ezColor &color) | ezLodAnimatedMeshComponent | |
| SetCreatedByPrefab() | ezComponent | inline |
| SetCustomData(const ezVec4 &vData) | ezLodAnimatedMeshComponent | |
| SetOverlapRanges(bool bOverlap) | ezLodAnimatedMeshComponent | |
| SetShowDebugInfo(bool bShow) | ezLodAnimatedMeshComponent | |
| SetSortingDepthOffset(float fOffset) | ezLodAnimatedMeshComponent | |
| SetUniqueID(ezUInt32 uiUniqueID) | ezComponent | |
| SetUserFlag(ezUInt8 uiFlagIndex, bool bSet) | ezComponent | |
| TriggerLocalBoundsUpdate() | ezRenderComponent | |
| UpdateSelectedLod(const ezView &view) const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
| WasCreatedByPrefab() const | ezComponent | inline |
| ~ezComponent() (defined in ezComponent) | ezComponent | protectedvirtual |
| ~ezLodAnimatedMeshComponent() (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
| ~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |
| ~ezRenderComponent() (defined in ezRenderComponent) | ezRenderComponent |