![]() |
ezEngine
Release 25.03
|
This is the complete list of members for ezLodAnimatedMeshComponent, including all inherited members.
CreateRenderData() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | virtual |
Deinitialize() override | ezRenderComponent | protectedvirtual |
DeserializeComponent(ezWorldReader &inout_stream) override | ezLodAnimatedMeshComponent | virtual |
EnableUnhandledMessageHandler(bool enable) | ezComponent | protected |
EnsureInitialized() | ezComponent | |
EnsureSimulationStarted() | ezComponent | |
ezComponent() | ezComponent | protected |
ezLodAnimatedMeshComponent() (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
ezRenderComponent() (defined in ezRenderComponent) | ezRenderComponent | |
GetActiveFlag() const | ezComponent | |
GetColor() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
GetCustomData() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
GetHandle() const | ezComponent | |
GetLocalBounds(ezBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, ezMsgUpdateLocalBounds &ref_msg) override | ezLodAnimatedMeshComponent | virtual |
GetMode() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetOverlapRanges() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
GetOwner() | ezComponent | |
GetOwner() const | ezComponent | |
GetOwningManager() | ezComponent | |
GetOwningManager() const | ezComponent | |
GetShowDebugInfo() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
GetSortingDepthOffset() const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
GetTypeId() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetUniqueID() const | ezComponent | |
GetUniqueIdForRendering(const ezComponent &component, ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24) | ezRenderComponent | static |
GetUniqueIdForRendering(ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24) const | ezRenderComponent | inline |
GetUserFlag(ezUInt8 uiFlagIndex) const | ezComponent | |
GetWorld() | ezComponent | |
GetWorld() const | ezComponent | |
HandlesMessage(const ezMessage &msg) const | ezComponent | virtual |
Initialize() | ezComponent | protectedvirtual |
InitializeAnimationPose() (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
InvalidateCachedRenderData() (defined in ezRenderComponent) | ezRenderComponent | protected |
IsActive() const | ezComponent | |
IsActiveAndInitialized() const | ezComponent | |
IsActiveAndSimulating() const | ezComponent | |
IsDynamic() const | ezComponent | protected |
IsInitialized() const (defined in ezComponent) | ezComponent | protected |
IsInitializing() const (defined in ezComponent) | ezComponent | protected |
IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
IsInstanceOf() const | ezReflectedClass | inline |
IsSimulationStarted() const (defined in ezComponent) | ezComponent | protected |
m_Color (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_fBoundsRadius (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_fSortingDepthOffset (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_hDefaultSkeleton (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_iCurLod (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | mutableprotected |
m_MaxBounds (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_Meshes (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_pMessageDispatchType | ezComponent | protected |
m_RootTransform (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_SkinningState (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_vBoundsOffset (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
m_vCustomData (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
MapModelSpacePoseToSkinningSpace(const ezHashTable< ezHashedString, ezMeshResourceDescriptor::BoneData > &bones, const ezSkeleton &skeleton, ezArrayPtr< const ezMat4 > modelSpaceTransforms, ezBoundingBox *bounds) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
OnActivated() override | ezLodAnimatedMeshComponent | protectedvirtual |
OnAnimationPoseUpdated(ezMsgAnimationPoseUpdated &msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
OnDeactivated() override | ezLodAnimatedMeshComponent | protectedvirtual |
OnMsgExtractRenderData(ezMsgExtractRenderData &msg) const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
OnMsgSetColor(ezMsgSetColor &ref_msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
OnMsgSetCustomData(ezMsgSetCustomData &ref_msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
OnQueryAnimationSkeleton(ezMsgQueryAnimationSkeleton &msg) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
OnSimulationStarted() | ezComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) | ezComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) const | ezComponent | protectedvirtual |
OnUpdateLocalBounds(ezMsgUpdateLocalBounds &msg) (defined in ezRenderComponent) | ezRenderComponent | protected |
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) const | ezComponent | |
RetrievePose(ezDynamicArray< ezMat4 > &out_modelTransforms, ezTransform &out_rootTransform, const ezSkeleton &skeleton) (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
SendMessage(ezMessage &ref_msg) | ezComponent | inline |
SendMessage(ezMessage &ref_msg) const (defined in ezComponent) | ezComponent | inline |
SerializeComponent(ezWorldWriter &inout_stream) const override | ezLodAnimatedMeshComponent | virtual |
SetActiveFlag(bool bEnabled) | ezComponent | |
SetColor(const ezColor &color) | ezLodAnimatedMeshComponent | |
SetCreatedByPrefab() | ezComponent | inline |
SetCustomData(const ezVec4 &vData) | ezLodAnimatedMeshComponent | |
SetOverlapRanges(bool bOverlap) | ezLodAnimatedMeshComponent | |
SetShowDebugInfo(bool bShow) | ezLodAnimatedMeshComponent | |
SetSortingDepthOffset(float fOffset) | ezLodAnimatedMeshComponent | |
SetUniqueID(ezUInt32 uiUniqueID) | ezComponent | |
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet) | ezComponent | |
TriggerLocalBoundsUpdate() | ezRenderComponent | |
UpdateSelectedLod(const ezView &view) const (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | protected |
WasCreatedByPrefab() const | ezComponent | inline |
~ezComponent() (defined in ezComponent) | ezComponent | protectedvirtual |
~ezLodAnimatedMeshComponent() (defined in ezLodAnimatedMeshComponent) | ezLodAnimatedMeshComponent | |
~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |
~ezRenderComponent() (defined in ezRenderComponent) | ezRenderComponent |