ezEngine  Release 25.03
ezJoltDistanceConstraintComponent Member List

This is the complete list of members for ezJoltDistanceConstraintComponent, including all inherited members.

ApplySettings() final override (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentprotectedvirtual
BreakConstraint()ezJoltConstraintComponent
ComputeChildBodyGlobalFrame() const (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
ComputeParentBodyGlobalFrame() const (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
CreateContstraintType(JPH::Body *pBody0, JPH::Body *pBody1) override (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentprotectedvirtual
Deinitialize()ezComponentprotectedvirtual
DeserializeComponent(ezWorldReader &inout_stream) overrideezJoltDistanceConstraintComponentvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ExceededBreakingPoint() final override (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentprotectedvirtual
ezComponent()ezComponentprotected
ezJoltConstraintComponent() (defined in ezJoltConstraintComponent)ezJoltConstraintComponent
ezJoltDistanceConstraintComponent() (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponent
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
FindChildBody(ezUInt32 &out_uiJoltBodyID, ezJoltDynamicActorComponent *&pRbComp) (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
FindParentBody(ezUInt32 &out_uiJoltBodyID, ezJoltDynamicActorComponent *&pRbComp) (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
GetActiveFlag() constezComponent
GetBreakForce() const (defined in ezJoltConstraintComponent)ezJoltConstraintComponentinline
GetBreakTorque() const (defined in ezJoltConstraintComponent)ezJoltConstraintComponentinline
GetDamping() const (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentinline
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetFrequency() const (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentinline
GetHandle() constezComponent
GetMaxDistance() const (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentinline
GetMinDistance() const (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentinline
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetPairCollision() const (defined in ezJoltConstraintComponent)ezJoltConstraintComponentinline
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_bPairCollision (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_fBreakForce (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_fBreakTorque (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_fDamping (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentprotected
m_fFrequency (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentprotected
m_fMaxDistance (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentprotected
m_fMinDistance (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponentprotected
m_hActorA (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_hActorB (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_hActorBAnchor (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_LocalFrameA (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_LocalFrameB (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_pConstraint (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
m_pMessageDispatchTypeezComponentprotected
OnActivated()ezComponentprotectedvirtual
OnDeactivated() overrideezJoltConstraintComponentprotectedvirtual
OnJoltMsgDisconnectConstraints(ezJoltMsgDisconnectConstraints &ref_msg)ezJoltConstraintComponent
OnSimulationStarted() overrideezJoltConstraintComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
QueueApplySettings() (defined in ezJoltConstraintComponent)ezJoltConstraintComponentprotected
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezJoltDistanceConstraintComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetActors(ezGameObjectHandle hActorA, const ezTransform &localFrameA, ezGameObjectHandle hActorB, const ezTransform &localFrameB)ezJoltConstraintComponent
SetBreakForce(float value)ezJoltConstraintComponent
SetBreakTorque(float value)ezJoltConstraintComponent
SetChildActor(ezGameObjectHandle hActor)ezJoltConstraintComponent
SetChildActorAnchor(ezGameObjectHandle hActor)ezJoltConstraintComponent
SetChildActorAnchorReference(const char *szReference) (defined in ezJoltConstraintComponent)ezJoltConstraintComponent
SetChildActorReference(const char *szReference) (defined in ezJoltConstraintComponent)ezJoltConstraintComponent
SetCreatedByPrefab()ezComponentinline
SetDamping(float value)ezJoltDistanceConstraintComponent
SetFrequency(float value)ezJoltDistanceConstraintComponent
SetMaxDistance(float value) (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponent
SetMinDistance(float value) (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponent
SetPairCollision(bool value)ezJoltConstraintComponent
SetParentActor(ezGameObjectHandle hActor)ezJoltConstraintComponent
SetParentActorReference(const char *szReference) (defined in ezJoltConstraintComponent)ezJoltConstraintComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezJoltConstraintComponent() (defined in ezJoltConstraintComponent)ezJoltConstraintComponent
~ezJoltDistanceConstraintComponent() (defined in ezJoltDistanceConstraintComponent)ezJoltDistanceConstraintComponent
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual