ezEngine  Release 25.03
ezSpawnComponent Member List

This is the complete list of members for ezSpawnComponent, including all inherited members.

CanTriggerManualSpawn() constezSpawnComponent
Deinitialize()ezComponentprotectedvirtual
DeserializeComponent(ezWorldReader &inout_stream) overrideezSpawnComponentvirtual
DoSpawn(const ezTransform &tLocalSpawn) (defined in ezSpawnComponent)ezSpawnComponentprotectedvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezComponent()ezComponentprotected
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezSpawnComponent() (defined in ezSpawnComponent)ezSpawnComponent
GetActiveFlag() constezComponent
GetAttachAsChild() const (defined in ezSpawnComponent)ezSpawnComponent
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetParameter(const char *szKey, ezVariant &out_value) const (defined in ezSpawnComponent)ezSpawnComponent
GetParameters() const (defined in ezSpawnComponent)ezSpawnComponent
GetSpawnAtStart() const (defined in ezSpawnComponent)ezSpawnComponent
GetSpawnContinuously() const (defined in ezSpawnComponent)ezSpawnComponent
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_DelayRangeezSpawnComponent
m_hPrefab (defined in ezSpawnComponent)ezSpawnComponent
m_LastManualSpawn (defined in ezSpawnComponent)ezSpawnComponentprotected
m_MaxDeviationezSpawnComponent
m_MinDelayezSpawnComponent
m_ParametersezSpawnComponent
m_pMessageDispatchTypeezComponentprotected
m_SpawnFlags (defined in ezSpawnComponent)ezSpawnComponentprotected
OnActivated()ezComponentprotectedvirtual
OnDeactivated() overrideezSpawnComponentprotectedvirtual
OnSimulationStarted() overrideezSpawnComponentprotectedvirtual
OnTriggered(ezMsgComponentInternalTrigger &msg) (defined in ezSpawnComponent)ezSpawnComponentprotected
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
RemoveParameter(const char *szKey) (defined in ezSpawnComponent)ezSpawnComponent
ScheduleSpawn()ezSpawnComponent
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezSpawnComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetAttachAsChild(bool b)ezSpawnComponent
SetCreatedByPrefab()ezComponentinline
SetParameter(const char *szKey, const ezVariant &value) (defined in ezSpawnComponent)ezSpawnComponent
SetSpawnAtStart(bool b)ezSpawnComponent
SetSpawnContinuously(bool b)ezSpawnComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
SpawnOnce(const ezVec3 &vLocalOffset) (defined in ezSpawnComponent)ezSpawnComponentprotected
TriggerManualSpawn(bool bIgnoreSpawnDelay=false, const ezVec3 &vLocalOffset=ezVec3::MakeZero())ezSpawnComponent
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezSpawnComponent() (defined in ezSpawnComponent)ezSpawnComponent