ezEngine  Release 25.03
ezMeshResourceDescriptor Member List

This is the complete list of members for ezMeshResourceDescriptor, including all inherited members.

AddSubMesh(ezUInt32 uiPrimitiveCount, ezUInt32 uiFirstPrimitive, ezUInt32 uiMaterialIndex) (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
Clear() (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
CollapseSubMeshes()ezMeshResourceDescriptor
ComputeBounds() (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
ezMeshResourceDescriptor() (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
GetBounds() const (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
GetExistingMeshBuffer() const (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
GetMaterials() const (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
GetSubMeshes() const (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
Load(ezStreamReader &inout_stream)ezMeshResourceDescriptor
Load(const char *szFile) (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
m_Bones (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
m_fMaxBoneVertexOffset (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
m_hDefaultSkeleton (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
MeshBufferDesc() (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
MeshBufferDesc() const (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
Save(ezStreamWriter &inout_stream)ezMeshResourceDescriptor
Save(const char *szFile) (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
SetBounds(const ezBoundingBoxSphere &bounds) (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptorinline
SetMaterial(ezUInt32 uiMaterialIndex, const char *szPathToMaterial) (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor
UseExistingMeshBuffer(const ezMeshBufferResourceHandle &hBuffer) (defined in ezMeshResourceDescriptor)ezMeshResourceDescriptor