ezEngine  Release 25.03
ezSkeletonComponent Member List

This is the complete list of members for ezSkeletonComponent, including all inherited members.

AddLine(const ezVec3 &vStart, const ezVec3 &vEnd, const ezColor &color) (defined in ezSkeletonComponent)ezSkeletonComponentprotected
BuildColliderVisualization(ezMsgAnimationPoseUpdated &msg) (defined in ezSkeletonComponent)ezSkeletonComponentprotected
BuildJointVisualization(ezMsgAnimationPoseUpdated &msg) (defined in ezSkeletonComponent)ezSkeletonComponentprotected
BuildSkeletonVisualization(ezMsgAnimationPoseUpdated &msg) (defined in ezSkeletonComponent)ezSkeletonComponentprotected
Deinitialize() overrideezRenderComponentprotectedvirtual
DeserializeComponent(ezWorldReader &inout_stream) overrideezSkeletonComponentvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezComponent()ezComponentprotected
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezRenderComponent() (defined in ezRenderComponent)ezRenderComponent
ezSkeletonComponent() (defined in ezSkeletonComponent)ezSkeletonComponent
GetActiveFlag() constezComponent
GetBonesToHighlight() const (defined in ezSkeletonComponent)ezSkeletonComponent
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetLocalBounds(ezBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, ezMsgUpdateLocalBounds &ref_msg) overrideezSkeletonComponentvirtual
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetSkeleton() const (defined in ezSkeletonComponent)ezSkeletonComponentinline
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUniqueIdForRendering(const ezComponent &component, ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24)ezRenderComponentstatic
GetUniqueIdForRendering(ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24) constezRenderComponentinline
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
InvalidateCachedRenderData() (defined in ezRenderComponent)ezRenderComponentprotected
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_AngleShapes (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_BoxShapes (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_bVisualizeBones (defined in ezSkeletonComponent)ezSkeletonComponent
m_bVisualizeColliders (defined in ezSkeletonComponent)ezSkeletonComponent
m_bVisualizeJoints (defined in ezSkeletonComponent)ezSkeletonComponent
m_bVisualizeSwingLimits (defined in ezSkeletonComponent)ezSkeletonComponent
m_bVisualizeTwistLimits (defined in ezSkeletonComponent)ezSkeletonComponent
m_CapsuleShapes (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_ConeLimitShapes (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_CylinderShapes (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_hSkeleton (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_LinesSkeleton (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_MaxBounds (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_pMessageDispatchTypeezComponentprotected
m_RootTransform (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_sBonesToHighlight (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_SpheresShapes (defined in ezSkeletonComponent)ezSkeletonComponentprotected
m_uiSkeletonChangeCounter (defined in ezSkeletonComponent)ezSkeletonComponentprotected
OnActivated() overrideezSkeletonComponentprotectedvirtual
OnAnimationPoseUpdated(ezMsgAnimationPoseUpdated &msg) (defined in ezSkeletonComponent)ezSkeletonComponentprotected
OnDeactivated() overrideezRenderComponentprotectedvirtual
OnQueryAnimationSkeleton(ezMsgQueryAnimationSkeleton &msg) (defined in ezSkeletonComponent)ezSkeletonComponentprotected
OnSimulationStarted()ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
OnUpdateLocalBounds(ezMsgUpdateLocalBounds &msg) (defined in ezRenderComponent)ezRenderComponentprotected
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezSkeletonComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetBonesToHighlight(const char *szFilter)ezSkeletonComponent
SetCreatedByPrefab()ezComponentinline
SetSkeleton(const ezSkeletonResourceHandle &hResource) (defined in ezSkeletonComponent)ezSkeletonComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
TriggerLocalBoundsUpdate()ezRenderComponent
Update() (defined in ezSkeletonComponent)ezSkeletonComponentprotected
VisualizeSkeletonDefaultState() (defined in ezSkeletonComponent)ezSkeletonComponentprotected
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezRenderComponent() (defined in ezRenderComponent)ezRenderComponent
~ezSkeletonComponent() (defined in ezSkeletonComponent)ezSkeletonComponent