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ezEngine
Release 25.03
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This is the complete list of members for ezRenderContext, including all inherited members.
ApplyContextStates(bool bForce=false) (defined in ezRenderContext) | ezRenderContext | |
BeginCommandsAndComputeScope(const ezRenderViewContext &viewContext, const char *szName) (defined in ezRenderContext) | ezRenderContext | inlinestatic |
BeginCommandsAndRenderingScope(const ezRenderViewContext &viewContext, const ezGALRenderingSetup &renderingSetup, const char *szName, bool bStereoRendering=false) (defined in ezRenderContext) | ezRenderContext | inlinestatic |
BeginCompute(const char *szName="") (defined in ezRenderContext) | ezRenderContext | |
BeginComputeScope(const ezRenderViewContext &viewContext, const char *szName="") (defined in ezRenderContext) | ezRenderContext | inlinestatic |
BeginRendering(const ezGALRenderingSetup &renderingSetup, const ezRectFloat &viewport, const char *szName="", bool bStereoRendering=false) (defined in ezRenderContext) | ezRenderContext | |
BeginRenderingScope(const ezRenderViewContext &viewContext, const ezGALRenderingSetup &renderingSetup, const char *szName="", bool bStereoRendering=false) (defined in ezRenderContext) | ezRenderContext | inlinestatic |
BindBuffer(const ezTempHashedString &sSlotName, ezGALBufferResourceViewHandle hResourceView) (defined in ezRenderContext) | ezRenderContext | |
BindConstantBuffer(const ezTempHashedString &sSlotName, ezGALBufferHandle hConstantBuffer) (defined in ezRenderContext) | ezRenderContext | |
BindConstantBuffer(const ezTempHashedString &sSlotName, ezConstantBufferStorageHandle hConstantBufferStorage) (defined in ezRenderContext) | ezRenderContext | |
BindMaterial(const ezMaterialResourceHandle &hMaterial) (defined in ezRenderContext) | ezRenderContext | |
BindMeshBuffer(const ezDynamicMeshBufferResourceHandle &hDynamicMeshBuffer) (defined in ezRenderContext) | ezRenderContext | |
BindMeshBuffer(const ezMeshBufferResourceHandle &hMeshBuffer) (defined in ezRenderContext) | ezRenderContext | |
BindMeshBuffer(ezGALBufferHandle hVertexBuffer, ezGALBufferHandle hIndexBuffer, const ezVertexDeclarationInfo *pVertexDeclarationInfo, ezGALPrimitiveTopology::Enum topology, ezUInt32 uiPrimitiveCount, ezGALBufferHandle hVertexBuffer2={}, ezGALBufferHandle hVertexBuffer3={}, ezGALBufferHandle hVertexBuffer4={}) (defined in ezRenderContext) | ezRenderContext | |
BindNullMeshBuffer(ezGALPrimitiveTopology::Enum topology, ezUInt32 uiPrimitiveCount) (defined in ezRenderContext) | ezRenderContext | inline |
BindSamplerState(const ezTempHashedString &sSlotName, ezGALSamplerStateHandle hSamplerSate) (defined in ezRenderContext) | ezRenderContext | |
BindShader(const ezShaderResourceHandle &hShader, ezBitflags< ezShaderBindFlags > flags=ezShaderBindFlags::Default) | ezRenderContext | |
BindTexture2D(const ezTempHashedString &sSlotName, const ezTexture2DResourceHandle &hTexture, ezResourceAcquireMode acquireMode=ezResourceAcquireMode::AllowLoadingFallback) (defined in ezRenderContext) | ezRenderContext | |
BindTexture2D(const ezTempHashedString &sSlotName, ezGALTextureResourceViewHandle hResourceView) (defined in ezRenderContext) | ezRenderContext | |
BindTexture3D(const ezTempHashedString &sSlotName, const ezTexture3DResourceHandle &hTexture, ezResourceAcquireMode acquireMode=ezResourceAcquireMode::AllowLoadingFallback) (defined in ezRenderContext) | ezRenderContext | |
BindTexture3D(const ezTempHashedString &sSlotName, ezGALTextureResourceViewHandle hResourceView) (defined in ezRenderContext) | ezRenderContext | |
BindTextureCube(const ezTempHashedString &sSlotName, const ezTextureCubeResourceHandle &hTexture, ezResourceAcquireMode acquireMode=ezResourceAcquireMode::AllowLoadingFallback) (defined in ezRenderContext) | ezRenderContext | |
BindTextureCube(const ezTempHashedString &sSlotName, ezGALTextureResourceViewHandle hResourceView) (defined in ezRenderContext) | ezRenderContext | |
BindUAV(const ezTempHashedString &sSlotName, ezGALTextureUnorderedAccessViewHandle hUnorderedAccessViewHandle) | ezRenderContext | |
BindUAV(const ezTempHashedString &sSlotName, ezGALBufferUnorderedAccessViewHandle hUnorderedAccessViewHandle) (defined in ezRenderContext) | ezRenderContext | |
ComputeScope typedef (defined in ezRenderContext) | ezRenderContext | |
CreateConstantBufferStorage() (defined in ezRenderContext) | ezRenderContext | inlinestatic |
CreateConstantBufferStorage(ezConstantBufferStorage< T > *&out_pStorage) (defined in ezRenderContext) | ezRenderContext | inlinestatic |
CreateConstantBufferStorage(ezUInt32 uiSizeInBytes) (defined in ezRenderContext) | ezRenderContext | inlinestatic |
CreateConstantBufferStorage(ezUInt32 uiSizeInBytes, ezConstantBufferStorageBase *&out_pStorage) (defined in ezRenderContext) | ezRenderContext | static |
CreateInstance(ezGALCommandEncoder *pCommandEncoder) (defined in ezRenderContext) | ezRenderContext | static |
DeleteConstantBufferStorage(ezConstantBufferStorageHandle hStorage) (defined in ezRenderContext) | ezRenderContext | static |
DestroyInstance(ezRenderContext *pRenderer) (defined in ezRenderContext) | ezRenderContext | static |
Dispatch(ezUInt32 uiThreadGroupCountX, ezUInt32 uiThreadGroupCountY=1, ezUInt32 uiThreadGroupCountZ=1) (defined in ezRenderContext) | ezRenderContext | |
DrawMeshBuffer(ezUInt32 uiPrimitiveCount=0xFFFFFFFF, ezUInt32 uiFirstPrimitive=0, ezUInt32 uiInstanceCount=1) (defined in ezRenderContext) | ezRenderContext | |
EndCompute() (defined in ezRenderContext) | ezRenderContext | |
EndRendering() (defined in ezRenderContext) | ezRenderContext | |
ezMemoryUtils (defined in ezRenderContext) | ezRenderContext | friend |
GetAllowAsyncShaderLoading() | ezRenderContext | |
GetAndResetStatistics() (defined in ezRenderContext) | ezRenderContext | |
GetCommandEncoder() (defined in ezRenderContext) | ezRenderContext | inline |
GetConstantBufferData(ezConstantBufferStorageHandle hStorage) (defined in ezRenderContext) | ezRenderContext | inlinestatic |
GetDefaultInstance() (defined in ezRenderContext) | ezRenderContext | static |
GetDefaultSamplerState(ezBitflags< ezDefaultSamplerFlags > flags) (defined in ezRenderContext) | ezRenderContext | static |
GetDefaultTextureFilter() const | ezRenderContext | inline |
GetSpecificTextureFilter(ezTextureFilterSetting::Enum configuration) const | ezRenderContext | |
ReadGlobalConstants() const (defined in ezRenderContext) | ezRenderContext | |
RenderingScope typedef (defined in ezRenderContext) | ezRenderContext | |
ResetContextState() (defined in ezRenderContext) | ezRenderContext | |
SetAllowAsyncShaderLoading(bool bAllow) | ezRenderContext | |
SetDefaultTextureFilter(ezTextureFilterSetting::Enum filter) | ezRenderContext | |
SetPushConstants(const ezTempHashedString &sSlotName, ezArrayPtr< const ezUInt8 > data) | ezRenderContext | |
SetPushConstants(const ezTempHashedString &sSlotName, const T &constants) | ezRenderContext | inline |
SetShaderPermutationVariable(const char *szName, const ezTempHashedString &sValue) (defined in ezRenderContext) | ezRenderContext | |
SetShaderPermutationVariable(const ezHashedString &sName, const ezHashedString &sValue) (defined in ezRenderContext) | ezRenderContext | |
TryGetConstantBufferStorage(ezConstantBufferStorageHandle hStorage, ezConstantBufferStorage< T > *&out_pStorage) (defined in ezRenderContext) | ezRenderContext | inlinestatic |
TryGetConstantBufferStorage(ezConstantBufferStorageHandle hStorage, ezConstantBufferStorageBase *&out_pStorage) (defined in ezRenderContext) | ezRenderContext | static |
WriteGlobalConstants() (defined in ezRenderContext) | ezRenderContext |