ezEngine  Release 25.03
ezSimpleWindComponent Member List

This is the complete list of members for ezSimpleWindComponent, including all inherited members.

ComputeNextState() (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
Deinitialize()ezComponentprotectedvirtual
DeserializeComponent(ezWorldReader &inout_stream) overrideezSimpleWindComponentvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezComponent()ezComponentprotected
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezSimpleWindComponent() (defined in ezSimpleWindComponent)ezSimpleWindComponent
GetActiveFlag() constezComponent
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize() overrideezSimpleWindComponentprotectedvirtual
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_DeviationezSimpleWindComponent
m_fLastStrength (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
m_fNextStrength (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
m_LastChange (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
m_MaxWindStrengthezSimpleWindComponent
m_MinWindStrengthezSimpleWindComponent
m_NextChange (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
m_pMessageDispatchTypeezComponentprotected
m_vLastDirection (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
m_vNextDirection (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
OnActivated() overrideezSimpleWindComponentprotectedvirtual
OnDeactivated() overrideezSimpleWindComponentprotectedvirtual
OnSimulationStarted()ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezSimpleWindComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetCreatedByPrefab()ezComponentinline
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
Update() (defined in ezSimpleWindComponent)ezSimpleWindComponentprotected
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezSimpleWindComponent() (defined in ezSimpleWindComponent)ezSimpleWindComponent