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ezEngine
Release 25.03
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This is the complete list of members for ezGameStateBase, including all inherited members.
AddMainViewsToRender()=0 | ezGameStateBase | pure virtual |
AfterWorldUpdate() | ezGameStateBase | inlinevirtual |
BeforeWorldUpdate() | ezGameStateBase | inlinevirtual |
ConfigureMainCamera() | ezGameStateBase | inlinevirtual |
ezGameStateBase()=default (defined in ezGameStateBase) | ezGameStateBase | |
ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
IsFallbackGameState() const | ezGameStateBase | inlinevirtual |
IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
IsInstanceOf() const | ezReflectedClass | inline |
OnActivation(ezWorld *pWorld, ezStringView sStartPosition, const ezTransform &startPositionOffset)=0 | ezGameStateBase | pure virtual |
OnDeactivation()=0 | ezGameStateBase | pure virtual |
ProcessInput() | ezGameStateBase | inlinevirtual |
RequestQuit()=0 | ezGameStateBase | pure virtual |
WasQuitRequested() const =0 | ezGameStateBase | pure virtual |
~ezGameStateBase()=default (defined in ezGameStateBase) | ezGameStateBase | virtual |
~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |