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ezEngine Release 25.08
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This is the complete list of members for ezGameStateBase, including all inherited members.
| AddMainViewsToRender()=0 | ezGameStateBase | pure virtual |
| AfterWorldUpdate() | ezGameStateBase | inlinevirtual |
| BeforeWorldUpdate() | ezGameStateBase | inlinevirtual |
| ConfigureMainCamera() | ezGameStateBase | inlinevirtual |
| ezGameStateBase()=default (defined in ezGameStateBase) | ezGameStateBase | |
| ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
| GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
| GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
| IsFallbackGameState() const | ezGameStateBase | inlinevirtual |
| IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
| IsInstanceOf() const | ezReflectedClass | inline |
| OnActivation(ezWorld *pWorld, ezStringView sStartPosition, const ezTransform &startPositionOffset)=0 | ezGameStateBase | pure virtual |
| OnDeactivation()=0 | ezGameStateBase | pure virtual |
| ProcessInput() | ezGameStateBase | inlinevirtual |
| RequestQuit()=0 | ezGameStateBase | pure virtual |
| WasQuitRequested() const =0 | ezGameStateBase | pure virtual |
| ~ezGameStateBase()=default (defined in ezGameStateBase) | ezGameStateBase | virtual |
| ~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |