ezEngine  Release 25.03
ezGameStateBase Member List

This is the complete list of members for ezGameStateBase, including all inherited members.

AddMainViewsToRender()=0ezGameStateBasepure virtual
AfterWorldUpdate()ezGameStateBaseinlinevirtual
BeforeWorldUpdate()ezGameStateBaseinlinevirtual
ConfigureMainCamera()ezGameStateBaseinlinevirtual
ezGameStateBase()=default (defined in ezGameStateBase)ezGameStateBase
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
IsFallbackGameState() constezGameStateBaseinlinevirtual
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
OnActivation(ezWorld *pWorld, ezStringView sStartPosition, const ezTransform &startPositionOffset)=0ezGameStateBasepure virtual
OnDeactivation()=0ezGameStateBasepure virtual
ProcessInput()ezGameStateBaseinlinevirtual
RequestQuit()=0ezGameStateBasepure virtual
WasQuitRequested() const =0ezGameStateBasepure virtual
~ezGameStateBase()=default (defined in ezGameStateBase)ezGameStateBasevirtual
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual