ezEngine  Release 25.03
ezLodMeshComponent Member List

This is the complete list of members for ezLodMeshComponent, including all inherited members.

CreateRenderData() const (defined in ezLodMeshComponent)ezLodMeshComponentprotectedvirtual
Deinitialize() overrideezRenderComponentprotectedvirtual
DeserializeComponent(ezWorldReader &inout_stream) overrideezLodMeshComponentvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezComponent()ezComponentprotected
ezLodMeshComponent() (defined in ezLodMeshComponent)ezLodMeshComponent
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
ezRenderComponent() (defined in ezRenderComponent)ezRenderComponent
GetActiveFlag() constezComponent
GetColor() const (defined in ezLodMeshComponent)ezLodMeshComponent
GetCustomData() const (defined in ezLodMeshComponent)ezLodMeshComponent
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetLocalBounds(ezBoundingBoxSphere &ref_bounds, bool &ref_bAlwaysVisible, ezMsgUpdateLocalBounds &ref_msg) overrideezLodMeshComponentvirtual
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOverlapRanges() const (defined in ezLodMeshComponent)ezLodMeshComponent
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetShowDebugInfo() const (defined in ezLodMeshComponent)ezLodMeshComponent
GetSortingDepthOffset() const (defined in ezLodMeshComponent)ezLodMeshComponent
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUniqueIdForRendering(const ezComponent &component, ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24)ezRenderComponentstatic
GetUniqueIdForRendering(ezUInt32 uiInnerIndex=0, ezUInt32 uiInnerIndexShift=24) constezRenderComponentinline
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
InvalidateCachedRenderData() (defined in ezRenderComponent)ezRenderComponentprotected
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_Color (defined in ezLodMeshComponent)ezLodMeshComponentprotected
m_fBoundsRadius (defined in ezLodMeshComponent)ezLodMeshComponentprotected
m_fSortingDepthOffset (defined in ezLodMeshComponent)ezLodMeshComponentprotected
m_iCurLod (defined in ezLodMeshComponent)ezLodMeshComponentmutableprotected
m_Meshes (defined in ezLodMeshComponent)ezLodMeshComponentprotected
m_pMessageDispatchTypeezComponentprotected
m_vBoundsOffset (defined in ezLodMeshComponent)ezLodMeshComponentprotected
m_vCustomData (defined in ezLodMeshComponent)ezLodMeshComponentprotected
OnActivated() overrideezRenderComponentprotectedvirtual
OnDeactivated() overrideezRenderComponentprotectedvirtual
OnMsgExtractRenderData(ezMsgExtractRenderData &msg) const (defined in ezLodMeshComponent)ezLodMeshComponentprotected
OnMsgSetColor(ezMsgSetColor &ref_msg) (defined in ezLodMeshComponent)ezLodMeshComponent
OnMsgSetCustomData(ezMsgSetCustomData &ref_msg) (defined in ezLodMeshComponent)ezLodMeshComponent
OnSimulationStarted()ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
OnUpdateLocalBounds(ezMsgUpdateLocalBounds &msg) (defined in ezRenderComponent)ezRenderComponentprotected
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezLodMeshComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetColor(const ezColor &color)ezLodMeshComponent
SetCreatedByPrefab()ezComponentinline
SetCustomData(const ezVec4 &vData)ezLodMeshComponent
SetOverlapRanges(bool bOverlap)ezLodMeshComponent
SetShowDebugInfo(bool bShow)ezLodMeshComponent
SetSortingDepthOffset(float fOffset)ezLodMeshComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
TriggerLocalBoundsUpdate()ezRenderComponent
UpdateSelectedLod(const ezView &view) const (defined in ezLodMeshComponent)ezLodMeshComponentprotected
WasCreatedByPrefab() constezComponentinline
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezLodMeshComponent() (defined in ezLodMeshComponent)ezLodMeshComponent
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual
~ezRenderComponent() (defined in ezRenderComponent)ezRenderComponent