ApplyCrouchState() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
ApplyRotationZ() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protectedvirtual |
CheckFeet() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
ClampLateralVelocity() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
ClearObjectToIgnore() | ezJoltCharacterControllerComponent | |
CollectCastContacts(ezDynamicArray< ContactPoint > &out_Contacts, const JPH::Shape *pShape, const ezVec3 &vQueryPosition, const ezQuat &qQueryRotation, const ezVec3 &vSweepDir) const | ezJoltCharacterControllerComponent | protected |
CollectContacts(ezDynamicArray< ContactPoint > &out_Contacts, const JPH::Shape *pShape, const ezVec3 &vQueryPosition, const ezQuat &qQueryRotation, float fCollisionTolerance) const | ezJoltCharacterControllerComponent | protected |
DebugVisualizations() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
Deinitialize() | ezComponent | protectedvirtual |
DeserializeComponent(ezWorldReader &inout_stream) override | ezJoltDefaultCharacterComponent | virtual |
DetermineConfig(Config &out_inputs) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protectedvirtual |
EnableUnhandledMessageHandler(bool enable) | ezComponent | protected |
EnsureInitialized() | ezComponent | |
EnsureSimulationStarted() | ezComponent | |
ezComponent() | ezComponent | protected |
ezJoltCharacterControllerComponent() (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | |
ezJoltDefaultCharacterComponent() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
GetActiveFlag() const | ezComponent | |
GetContactVelocityAndPushAway(const ContactPoint &contact, float fPushForce) | ezJoltCharacterControllerComponent | protected |
GetCurrentCapsuleHeight() const | ezJoltDefaultCharacterComponent | |
GetCurrentCylinderHeight() const | ezJoltDefaultCharacterComponent | |
GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
GetFallbackWalkSurfaceFile() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
GetGroundState() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
GetHandle() const | ezComponent | |
GetInverseUpdateTimeDelta() const | ezJoltCharacterControllerComponent | inlineprotected |
GetJoltCharacter() | ezJoltCharacterControllerComponent | inlineprotected |
GetJoltCharacter() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inlineprotected |
GetMass() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inline |
GetMaxClimbingSlope() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inline |
GetMode() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetOwner() | ezComponent | |
GetOwner() const | ezComponent | |
GetOwningManager() | ezComponent | |
GetOwningManager() const | ezComponent | |
GetShapeRadius() const override | ezJoltDefaultCharacterComponent | virtual |
GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
GetStrength() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inline |
GetTypeId() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
GetUniqueID() const | ezComponent | |
GetUpdateTimeDelta() const | ezJoltCharacterControllerComponent | inlineprotected |
GetUserFlag(ezUInt8 uiFlagIndex) const | ezComponent | |
GetWalkSurfaceInteraction() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
GetWorld() | ezComponent | |
GetWorld() const | ezComponent | |
GroundState enum name | ezJoltDefaultCharacterComponent | |
HandlesMessage(const ezMessage &msg) const | ezComponent | virtual |
Initialize() | ezComponent | protectedvirtual |
InteractWithSurfaces(const ContactPoint &contact, const Config &cfg) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
IsActive() const | ezComponent | |
IsActiveAndInitialized() const | ezComponent | |
IsActiveAndSimulating() const | ezComponent | |
IsCrouching() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
IsDynamic() const | ezComponent | protected |
IsInAir() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
IsInitialized() const (defined in ezComponent) | ezComponent | protected |
IsInitializing() const (defined in ezComponent) | ezComponent | protected |
IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
IsInstanceOf() const | ezReflectedClass | inline |
IsSimulationStarted() const (defined in ezComponent) | ezComponent | protected |
IsSlidingOnGround() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
IsStandingOnGround() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
m_bFeetOnSolidGround (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_DebugFlags | ezJoltCharacterControllerComponent | |
m_fAccumulatedWalkDistance (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_fAirFriction | ezJoltDefaultCharacterComponent | |
m_fAirSpeed | ezJoltDefaultCharacterComponent | |
m_fCurrentCylinderHeight (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_fCylinderHeightCrouch | ezJoltDefaultCharacterComponent | |
m_fCylinderHeightStand | ezJoltDefaultCharacterComponent | |
m_fFootRadius | ezJoltDefaultCharacterComponent | |
m_fHeadHeightOffset (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_fHeadTargetHeight (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_fJumpImpulse | ezJoltDefaultCharacterComponent | |
m_fMaxStepDown | ezJoltDefaultCharacterComponent | |
m_fMaxStepUp | ezJoltDefaultCharacterComponent | |
m_fNextCylinderHeight (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_fRunInteractionDistance | ezJoltDefaultCharacterComponent | |
m_fShapeRadius | ezJoltDefaultCharacterComponent | |
m_fVelocityUp (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_fWalkInteractionDistance | ezJoltDefaultCharacterComponent | |
m_fWalkSpeedCrouching | ezJoltDefaultCharacterComponent | |
m_fWalkSpeedRunning | ezJoltDefaultCharacterComponent | |
m_fWalkSpeedStanding | ezJoltDefaultCharacterComponent | |
m_hFallbackWalkSurface | ezJoltDefaultCharacterComponent | |
m_hHeadObject (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_InputRotateZ (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_LastGroundState (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_pMessageDispatchType | ezComponent | protected |
m_PreviousTransform (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_RotateSpeed | ezJoltDefaultCharacterComponent | |
m_sWalkSurfaceInteraction | ezJoltDefaultCharacterComponent | |
m_uiCollisionLayer | ezJoltCharacterControllerComponent | |
m_uiInputCrouchBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_uiInputJumpBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_uiInputRunBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_uiIsCrouchingBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_uiJoltBodyID (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_uiPresenceCollisionLayer | ezJoltCharacterControllerComponent | |
m_uiUserDataIndex (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_vAbsoluteRootMotion (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_vInputDirection (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
m_vVelocityLateral (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
MakeNextCharacterShape() override | ezJoltDefaultCharacterComponent | protectedvirtual |
MoveHeadObject() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
OnActivated() override | ezJoltDefaultCharacterComponent | protectedvirtual |
OnApplyRootMotion(ezMsgApplyRootMotion &msg) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protectedvirtual |
OnDeactivated() override | ezJoltDefaultCharacterComponent | protectedvirtual |
OnSimulationStarted() override | ezJoltDefaultCharacterComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) | ezComponent | protectedvirtual |
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) const | ezComponent | protectedvirtual |
OnUpdateLocalBounds(ezMsgUpdateLocalBounds &msg) const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) const | ezComponent | |
RawMoveIntoDirection(const ezVec3 &vDirection) | ezJoltCharacterControllerComponent | protected |
RawMoveToPosition(const ezVec3 &vTargetPosition) | ezJoltCharacterControllerComponent | protected |
RawMoveWithVelocity(const ezVec3 &vVelocity, float fMaxStairStepUp, float fMaxStepDown) | ezJoltCharacterControllerComponent | protected |
ResetInputState() | ezJoltDefaultCharacterComponent | protected |
ResetInternalState() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
SendMessage(ezMessage &ref_msg) | ezComponent | inline |
SendMessage(ezMessage &ref_msg) const (defined in ezComponent) | ezComponent | inline |
SerializeComponent(ezWorldWriter &inout_stream) const override | ezJoltDefaultCharacterComponent | virtual |
SetActiveFlag(bool bEnabled) | ezComponent | |
SetCreatedByPrefab() | ezComponent | inline |
SetFallbackWalkSurfaceFile(ezStringView sFile) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
SetHeadObjectReference(const char *szReference) | ezJoltDefaultCharacterComponent | |
SetInputState(ezMsgMoveCharacterController &ref_msg) | ezJoltDefaultCharacterComponent | |
SetMass(float fMass) | ezJoltCharacterControllerComponent | |
SetMaxClimbingSlope(ezAngle slope) | ezJoltCharacterControllerComponent | |
SetObjectToIgnore(ezUInt32 uiObjectFilterID) | ezJoltCharacterControllerComponent | |
SetStrength(float fStrength) | ezJoltCharacterControllerComponent | |
SetUniqueID(ezUInt32 uiUniqueID) | ezComponent | |
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet) | ezComponent | |
SetWalkSurfaceInteraction(const char *szName) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
SpawnContactInteraction(const ContactPoint &contact, const ezHashedString &sSurfaceInteraction, ezSurfaceResourceHandle hFallbackSurface, const ezVec3 &vInteractionNormal=ezVec3(0, 0, 1)) | ezJoltCharacterControllerComponent | protected |
StickToGround(float fMaxDist) | ezJoltCharacterControllerComponent | protected |
StoreLateralVelocity() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
TeleportCharacter(const ezVec3 &vGlobalFootPosition) | ezJoltDefaultCharacterComponent | |
TeleportToPosition(const ezVec3 &vGlobalFootPos) | ezJoltCharacterControllerComponent | protected |
TryChangeShape(JPH::Shape *pNewShape) | ezJoltCharacterControllerComponent | protected |
UpdateCharacter() override | ezJoltDefaultCharacterComponent | protectedvirtual |
VisualizeContact(const ContactPoint &contact, const ezColor &color) const | ezJoltCharacterControllerComponent | protected |
VisualizeContacts(const ezDynamicArray< ContactPoint > &contacts, const ezColor &color) const | ezJoltCharacterControllerComponent | protected |
WasCreatedByPrefab() const | ezComponent | inline |
~ezComponent() (defined in ezComponent) | ezComponent | protectedvirtual |
~ezJoltCharacterControllerComponent() (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | |
~ezJoltDefaultCharacterComponent() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |