| ApplyCrouchState() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| ApplyRotationZ() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protectedvirtual |
| CheckFeet() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| ClampLateralVelocity() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| ClampUpVelocity() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| ClearObjectToIgnore() | ezJoltCharacterControllerComponent | |
| CollectCastContacts(ezDynamicArray< ContactPoint > &out_Contacts, const JPH::Shape *pShape, const ezVec3 &vQueryPosition, const ezQuat &qQueryRotation, const ezVec3 &vSweepDir) const | ezJoltCharacterControllerComponent | protected |
| CollectContacts(ezDynamicArray< ContactPoint > &out_Contacts, const JPH::Shape *pShape, const ezVec3 &vQueryPosition, const ezQuat &qQueryRotation, float fCollisionTolerance) const | ezJoltCharacterControllerComponent | protected |
| Crouch() | ezJoltDefaultCharacterComponent | |
| DebugVisualizations() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| Deinitialize() | ezComponent | protectedvirtual |
| DeleteComponent() | ezComponent | |
| DeserializeComponent(ezWorldReader &inout_stream) override | ezJoltDefaultCharacterComponent | virtual |
| DetermineConfig(Config &out_inputs) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protectedvirtual |
| EnableUnhandledMessageHandler(bool enable) | ezComponent | protected |
| EnsureInitialized() | ezComponent | |
| EnsureSimulationStarted() | ezComponent | |
| ezComponent() | ezComponent | protected |
| ezJoltCharacterControllerComponent() (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | |
| ezJoltDefaultCharacterComponent() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
| ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | |
| GetActiveFlag() const | ezComponent | |
| GetContactVelocityAndPushAway(const ContactPoint &contact, float fPushForce) | ezJoltCharacterControllerComponent | protected |
| GetCurrentCapsuleHeight() const | ezJoltDefaultCharacterComponent | |
| GetCurrentCylinderHeight() const | ezJoltDefaultCharacterComponent | |
| GetDynamicRTTI() const (defined in ezReflectedClass) | ezReflectedClass | inlinevirtual |
| GetFallbackWalkSurfaceFile() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
| GetGroundState() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
| GetHandle() const | ezComponent | |
| GetInverseUpdateTimeDelta() const | ezJoltCharacterControllerComponent | inlineprotected |
| GetJoltCharacter() | ezJoltCharacterControllerComponent | inlineprotected |
| GetJoltCharacter() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inlineprotected |
| GetMass() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inline |
| GetMaxClimbingSlope() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inline |
| GetMode() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
| GetOwner() | ezComponent | |
| GetOwner() const | ezComponent | |
| GetOwningManager() | ezComponent | |
| GetOwningManager() const | ezComponent | |
| GetShapeRadius() const override | ezJoltDefaultCharacterComponent | virtual |
| GetStaticRTTI() (defined in ezNoBase) | ezNoBase | inlinestatic |
| GetStrength() const (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | inline |
| GetTypeId() const =0 (defined in ezComponent) | ezComponent | protectedpure virtual |
| GetUniqueID() const | ezComponent | |
| GetUpdateTimeDelta() const | ezJoltCharacterControllerComponent | inlineprotected |
| GetUserFlag(ezUInt8 uiFlagIndex) const | ezComponent | |
| GetWalkSurfaceInteraction() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
| GetWorld() | ezComponent | |
| GetWorld() const | ezComponent | |
| GroundState enum name | ezJoltDefaultCharacterComponent | |
| HandlesMessage(const ezMessage &msg) const | ezComponent | virtual |
| Initialize() | ezComponent | protectedvirtual |
| InteractWithSurfaces(const ContactPoint &contact, const Config &cfg) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| IsActive() const | ezComponent | |
| IsActiveAndInitialized() const | ezComponent | |
| IsActiveAndSimulating() const | ezComponent | |
| IsCrouching() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
| IsDynamic() const | ezComponent | protected |
| IsInAir() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
| IsInitialized() const (defined in ezComponent) | ezComponent | protected |
| IsInitializing() const (defined in ezComponent) | ezComponent | protected |
| IsInstanceOf(const ezRTTI *pType) const | ezReflectedClass | |
| IsInstanceOf() const | ezReflectedClass | inline |
| IsSimulationStarted() const (defined in ezComponent) | ezComponent | protected |
| IsSlidingOnGround() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
| IsStandingOnGround() const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
| Jump() | ezJoltDefaultCharacterComponent | |
| m_bFeetOnSolidGround (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_DebugFlags | ezJoltCharacterControllerComponent | |
| m_fAccumulatedWalkDistance (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_fAirFriction | ezJoltDefaultCharacterComponent | |
| m_fAirSpeed | ezJoltDefaultCharacterComponent | |
| m_fCurrentCylinderHeight (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_fCylinderHeightCrouch | ezJoltDefaultCharacterComponent | |
| m_fCylinderHeightStand | ezJoltDefaultCharacterComponent | |
| m_fFootRadius | ezJoltDefaultCharacterComponent | |
| m_fHeadHeightOffset (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_fHeadTargetHeight (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_fJumpImpulse | ezJoltDefaultCharacterComponent | |
| m_fMaxStepDown | ezJoltDefaultCharacterComponent | |
| m_fMaxStepUp | ezJoltDefaultCharacterComponent | |
| m_fNextCylinderHeight (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_fRunInteractionDistance | ezJoltDefaultCharacterComponent | |
| m_fShapeRadius | ezJoltDefaultCharacterComponent | |
| m_fVelocityUp (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_fWalkInteractionDistance | ezJoltDefaultCharacterComponent | |
| m_fWalkSpeedCrouching | ezJoltDefaultCharacterComponent | |
| m_fWalkSpeedRunning | ezJoltDefaultCharacterComponent | |
| m_fWalkSpeedStanding | ezJoltDefaultCharacterComponent | |
| m_fWeightMass (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | |
| m_fWeightScale (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | |
| m_hFallbackWalkSurface | ezJoltDefaultCharacterComponent | |
| m_hHeadObject (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_InputRotateZ (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_LastGroundState (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_pContactListener (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_pMessageDispatchType | ezComponent | protected |
| m_PreviousTransform (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_RotateSpeed | ezJoltDefaultCharacterComponent | |
| m_sWalkSurfaceInteraction | ezJoltDefaultCharacterComponent | |
| m_uiCollisionLayer | ezJoltCharacterControllerComponent | |
| m_uiInputCrouchBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_uiInputJumpBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_uiInputRunBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_uiIsCrouchingBit (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_uiJoltBodyID (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_uiPresenceCollisionLayer | ezJoltCharacterControllerComponent | |
| m_uiUserDataIndex (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_uiWeightCategory (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | |
| m_vAbsoluteRootMotion (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_vInputDirection (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| m_vVelocityLateral (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| MakeNextCharacterShape() override | ezJoltDefaultCharacterComponent | protectedvirtual |
| Move(float fForward, float fRight) | ezJoltDefaultCharacterComponent | |
| MoveHeadObject() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| OnActivated() override | ezJoltDefaultCharacterComponent | protectedvirtual |
| OnApplyRootMotion(ezMsgApplyRootMotion &msg) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protectedvirtual |
| OnDeactivated() override | ezJoltDefaultCharacterComponent | protectedvirtual |
| OnSimulationStarted() override | ezJoltDefaultCharacterComponent | protectedvirtual |
| OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) | ezComponent | protectedvirtual |
| OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) const | ezComponent | protectedvirtual |
| OnUpdateLocalBounds(ezMsgUpdateLocalBounds &msg) const (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) const | ezComponent | |
| RawMoveIntoDirection(const ezVec3 &vDirection) | ezJoltCharacterControllerComponent | protected |
| RawMoveToPosition(const ezVec3 &vTargetPosition) | ezJoltCharacterControllerComponent | protected |
| RawMoveWithVelocity(const ezVec3 &vVelocity, float fMaxStairStepUp, float fMaxStepDown) | ezJoltCharacterControllerComponent | protected |
| ResetInputState() | ezJoltDefaultCharacterComponent | protected |
| ResetInternalState() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| RotateZ(float fAmount) | ezJoltDefaultCharacterComponent | |
| Run() | ezJoltDefaultCharacterComponent | |
| SendMessage(ezMessage &ref_msg) | ezComponent | inline |
| SendMessage(ezMessage &ref_msg) const (defined in ezComponent) | ezComponent | inline |
| SerializeComponent(ezWorldWriter &inout_stream) const override | ezJoltDefaultCharacterComponent | virtual |
| SetActiveFlag(bool bEnabled) | ezComponent | |
| SetCreatedByPrefab() | ezComponent | inline |
| SetFallbackWalkSurfaceFile(ezStringView sFile) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
| SetHeadObjectReference(const char *szReference) | ezJoltDefaultCharacterComponent | |
| SetInputState(ezMsgMoveCharacterController &ref_msg) | ezJoltDefaultCharacterComponent | |
| SetMaxClimbingSlope(ezAngle slope) | ezJoltCharacterControllerComponent | |
| SetObjectToIgnore(ezUInt32 uiObjectFilterID) | ezJoltCharacterControllerComponent | |
| SetStrength(float fStrength) | ezJoltCharacterControllerComponent | |
| SetUniqueID(ezUInt32 uiUniqueID) | ezComponent | |
| SetUserFlag(ezUInt8 uiFlagIndex, bool bSet) | ezComponent | |
| SetWalkSurfaceInteraction(const char *szName) (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | inline |
| SpawnContactInteraction(const ContactPoint &contact, const ezHashedString &sSurfaceInteraction, ezSurfaceResourceHandle hFallbackSurface, const ezVec3 &vInteractionNormal=ezVec3(0, 0, 1)) | ezJoltCharacterControllerComponent | protected |
| StickToGround(float fMaxDist) | ezJoltCharacterControllerComponent | protected |
| StoreLateralVelocity() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | protected |
| TeleportCharacter(const ezVec3 &vGlobalFootPosition) | ezJoltDefaultCharacterComponent | |
| TeleportToPosition(const ezVec3 &vGlobalFootPos) | ezJoltCharacterControllerComponent | protected |
| TryChangeShape(JPH::Shape *pNewShape) | ezJoltCharacterControllerComponent | protected |
| UpdateCharacter() override | ezJoltDefaultCharacterComponent | protectedvirtual |
| VisualizeContact(const ContactPoint &contact, const ezColor &color) const | ezJoltCharacterControllerComponent | protected |
| VisualizeContacts(const ezDynamicArray< ContactPoint > &contacts, const ezColor &color) const | ezJoltCharacterControllerComponent | protected |
| WasCreatedByPrefab() const | ezComponent | inline |
| ~ezComponent() (defined in ezComponent) | ezComponent | protectedvirtual |
| ~ezJoltCharacterControllerComponent() (defined in ezJoltCharacterControllerComponent) | ezJoltCharacterControllerComponent | |
| ~ezJoltDefaultCharacterComponent() (defined in ezJoltDefaultCharacterComponent) | ezJoltDefaultCharacterComponent | |
| ~ezReflectedClass()=default (defined in ezReflectedClass) | ezReflectedClass | virtual |