ezEngine
Release 25.03
ezSkeletonPoseComponent Member List
This is the complete list of members for
ezSkeletonPoseComponent
, including all inherited members.
Deinitialize
()
ezComponent
protected
virtual
DeserializeComponent
(ezWorldReader &inout_stream) override
ezSkeletonPoseComponent
virtual
EnableUnhandledMessageHandler
(bool enable)
ezComponent
protected
EnsureInitialized
()
ezComponent
EnsureSimulationStarted
()
ezComponent
ezComponent
()
ezComponent
protected
ezReflectedClass
()=default (defined in
ezReflectedClass
)
ezReflectedClass
ezSkeletonPoseComponent
() (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
GetActiveFlag
() const
ezComponent
GetBone
(const char *szKey, ezVariant &out_value) const (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
GetBones
() const (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
GetDynamicRTTI
() const (defined in
ezReflectedClass
)
ezReflectedClass
inline
virtual
GetHandle
() const
ezComponent
GetMode
() const =0 (defined in
ezComponent
)
ezComponent
protected
pure virtual
GetOwner
()
ezComponent
GetOwner
() const
ezComponent
GetOwningManager
()
ezComponent
GetOwningManager
() const
ezComponent
GetPoseMode
() const (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
inline
GetSkeleton
() const (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
inline
GetStaticRTTI
() (defined in
ezNoBase
)
ezNoBase
inline
static
GetTypeId
() const =0 (defined in
ezComponent
)
ezComponent
protected
pure virtual
GetUniqueID
() const
ezComponent
GetUserFlag
(ezUInt8 uiFlagIndex) const
ezComponent
GetWorld
()
ezComponent
GetWorld
() const
ezComponent
HandlesMessage
(const ezMessage &msg) const
ezComponent
virtual
Initialize
()
ezComponent
protected
virtual
IsActive
() const
ezComponent
IsActiveAndInitialized
() const
ezComponent
IsActiveAndSimulating
() const
ezComponent
IsDynamic
() const
ezComponent
protected
IsInitialized
() const (defined in
ezComponent
)
ezComponent
protected
IsInitializing
() const (defined in
ezComponent
)
ezComponent
protected
IsInstanceOf
(const ezRTTI *pType) const
ezReflectedClass
IsInstanceOf
() const
ezReflectedClass
inline
IsSimulationStarted
() const (defined in
ezComponent
)
ezComponent
protected
m_Bones
(defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
m_fDummy
(defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
m_hSkeleton
(defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
m_pMessageDispatchType
ezComponent
protected
m_PoseMode
(defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
m_uiResendPose
(defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
OnActivated
() override
ezSkeletonPoseComponent
protected
virtual
OnDeactivated
()
ezComponent
protected
virtual
OnSimulationStarted
() override
ezSkeletonPoseComponent
protected
virtual
OnUnhandledMessage
(ezMessage &msg, bool bWasPostedMsg)
ezComponent
protected
virtual
OnUnhandledMessage
(ezMessage &msg, bool bWasPostedMsg) const
ezComponent
protected
virtual
PostMessage
(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) const
ezComponent
RemoveBone
(const char *szKey) (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
ResendPose
()
ezSkeletonPoseComponent
SendCustomPose
() (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
SendMessage
(ezMessage &ref_msg)
ezComponent
inline
SendMessage
(ezMessage &ref_msg) const (defined in
ezComponent
)
ezComponent
inline
SendRestPose
() (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
SerializeComponent
(ezWorldWriter &inout_stream) const override
ezSkeletonPoseComponent
virtual
SetActiveFlag
(bool bEnabled)
ezComponent
SetBone
(const char *szKey, const ezVariant &value) (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
SetCreatedByPrefab
()
ezComponent
inline
SetPoseMode
(ezEnum< ezSkeletonPoseMode > mode)
ezSkeletonPoseComponent
SetSkeleton
(const ezSkeletonResourceHandle &hResource)
ezSkeletonPoseComponent
SetUniqueID
(ezUInt32 uiUniqueID)
ezComponent
SetUserFlag
(ezUInt8 uiFlagIndex, bool bSet)
ezComponent
Update
() (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
protected
WasCreatedByPrefab
() const
ezComponent
inline
~ezComponent
() (defined in
ezComponent
)
ezComponent
protected
virtual
~ezReflectedClass
()=default (defined in
ezReflectedClass
)
ezReflectedClass
virtual
~ezSkeletonPoseComponent
() (defined in
ezSkeletonPoseComponent
)
ezSkeletonPoseComponent
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