ezEngine Release 26.9
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ezAiVoxelNavigationComponent Member List

This is the complete list of members for ezAiVoxelNavigationComponent, including all inherited members.

ApplyCorridorClamp(const ezVec3 &vCandidate, float fTimeDiff) constezAiVoxelNavigationComponentprotected
CancelNavigation()ezAiVoxelNavigationComponent
ComputeBrakingDistance(float fSpeed) constezAiVoxelNavigationComponentprotected
DecelerateToStop(float fTimeDiff) (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
Deinitialize()ezComponentprotectedvirtual
DeleteComponent()ezComponent
DeserializeComponent(ezWorldReader &inout_stream) overrideezAiVoxelNavigationComponentvirtual
EnableUnhandledMessageHandler(bool enable)ezComponentprotected
EnsureInitialized()ezComponent
EnsureSimulationStarted()ezComponent
ezAiVoxelNavigationComponent() (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponent
ezComponent()ezComponentprotected
ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClass
FindRandomPointAroundSphere(const ezVec3 &vCenter, float fRadius, ezUInt32 uiMaxAttempts, ezVec3 &out_vPoint)ezAiVoxelNavigationComponent
GetActiveFlag() constezComponent
GetDynamicRTTI() const (defined in ezReflectedClass)ezReflectedClassinlinevirtual
GetHandle() constezComponent
GetMode() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetOwner()ezComponent
GetOwner() constezComponent
GetOwningManager()ezComponent
GetOwningManager() constezComponent
GetRemainingDistance() constezAiVoxelNavigationComponentprotected
GetState() constezAiVoxelNavigationComponentinline
GetStaticRTTI() (defined in ezNoBase)ezNoBaseinlinestatic
GetTurnAngleTowards(const ezVec3 &vDirection) constezAiVoxelNavigationComponent
GetTypeId() const =0 (defined in ezComponent)ezComponentprotectedpure virtual
GetUniqueID() constezComponent
GetUserFlag(ezUInt8 uiFlagIndex) constezComponent
GetValidCellNearby(const ezVec3 &vStart, float fSearchRadius, ezVec3 &out_vPoint) constezAiVoxelNavigationComponent
GetWorld()ezComponent
GetWorld() constezComponent
HandlesMessage(const ezMessage &msg) constezComponentvirtual
Initialize()ezComponentprotectedvirtual
IsActive() constezComponent
IsActiveAndInitialized() constezComponent
IsActiveAndSimulating() constezComponent
IsApproachingDestination() constezAiVoxelNavigationComponent
IsDynamic() constezComponentprotected
IsInitialized() const (defined in ezComponent)ezComponentprotected
IsInitializing() const (defined in ezComponent)ezComponentprotected
IsInstanceOf(const ezRTTI *pType) constezReflectedClass
IsInstanceOf() constezReflectedClassinline
IsNavigating() constezAiVoxelNavigationComponentinline
IsSimulationStarted() const (defined in ezComponent)ezComponentprotected
m_BankAngle (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_bApplySteeringezAiVoxelNavigationComponent
m_bPathPositionInitializedezAiVoxelNavigationComponentprotected
m_DebugFlagsezAiVoxelNavigationComponent
m_fAccelerationezAiVoxelNavigationComponent
m_fBankAmountezAiVoxelNavigationComponent
m_fCorridorCorrectionRateezAiVoxelNavigationComponent
m_fDecelerationezAiVoxelNavigationComponent
m_fLookAheadDistanceezAiVoxelNavigationComponent
m_fMaxPathOffsetezAiVoxelNavigationComponent
m_fPathSpeedezAiVoxelNavigationComponentprotected
m_fReachedDistanceezAiVoxelNavigationComponent
m_fRepathCooldown (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_fSpeedezAiVoxelNavigationComponent
m_fVoxelSizeezAiVoxelNavigationComponentprotected
m_hNavigationTarget (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_MaxAngularSpeedezAiVoxelNavigationComponent
m_MaxBankAngleezAiVoxelNavigationComponent
m_Navigation (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_pMessageDispatchTypeezComponentprotected
m_qSteerRotation (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_State (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_uiSkipNextFramesezAiVoxelNavigationComponentprotected
m_vLastPathTargetPos (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_vPathPositionezAiVoxelNavigationComponentprotected
m_vSteerPosition (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
m_vVelocity (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
MoveAlongPath(float fTimeDiff) (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
OnActivated()ezComponentprotectedvirtual
OnDeactivated()ezComponentprotectedvirtual
OnSimulationStarted() overrideezAiVoxelNavigationComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg)ezComponentprotectedvirtual
OnUnhandledMessage(ezMessage &msg, bool bWasPostedMsg) constezComponentprotectedvirtual
PostMessage(const ezMessage &msg, ezTime delay=ezTime::MakeZero(), ezObjectMsgQueueType::Enum queueType=ezObjectMsgQueueType::NextFrame) constezComponent
SendMessage(ezMessage &ref_msg)ezComponentinline
SendMessage(ezMessage &ref_msg) const (defined in ezComponent)ezComponentinline
SerializeComponent(ezWorldWriter &inout_stream) const overrideezAiVoxelNavigationComponentvirtual
SetActiveFlag(bool bEnabled)ezComponent
SetCreatedByPrefab()ezComponentinline
SetDestination(const ezVec3 &vGlobalPos)ezAiVoxelNavigationComponent
SetDestinationDirect(const ezVec3 &vGlobalPos)ezAiVoxelNavigationComponent
SetNavigationTarget(ezGameObjectHandle hObject)ezAiVoxelNavigationComponent
SetNavigationTargetReference(const char *szReference) (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponent
SetUniqueID(ezUInt32 uiUniqueID)ezComponent
SetUserFlag(ezUInt8 uiFlagIndex, bool bSet)ezComponent
SteerAndBank(const ezVec3 &vDesiredDir, float fTimeDiff)ezAiVoxelNavigationComponentprotected
TurnTowards(const ezVec3 &vDirection)ezAiVoxelNavigationComponent
Update() (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponentprotected
WasCreatedByPrefab() constezComponentinline
~ezAiVoxelNavigationComponent() (defined in ezAiVoxelNavigationComponent)ezAiVoxelNavigationComponent
~ezComponent() (defined in ezComponent)ezComponentprotectedvirtual
~ezReflectedClass()=default (defined in ezReflectedClass)ezReflectedClassvirtual